Initial commit, Irrlicht, textures, blank project
Project configuration, Compiling and linking with Irrlicht
Engine, Baseplate game code.
Quake level loading, basic camera collision with world
Irrlicht dll in bin folder.
debug cameras, mesh manager
Bullet integration, map lighting, mesh manager
Bullet debug rendering.
Test fix.
Fixed error
Removed loads of junk from game class
Added player class
player
player update, checking to make forces work
player changes, added forces and torque
no message
Merge branch 'master' of https://bitbucket.org/dooglz/sanctum-of-shadows

Conflicts:
	src/Player.cpp
fix
bullet example code naviagtion
IRRGP