Changed the getSpawnPoint() method to convert string to double not int.
getSpawnPoint() was causing errors when was used /spawnpoint as
/spawnpoint adds doubles to the "spawnPoints" hashMap.
Cleaned up some code (mainly getSpawnPoint())
Implemented more world functionality and /spawnpoint now saves to
config.
Much better respawn handeling
Per-world config and general code clean up
Commit