Added the orbion back into the game with improved texture, and made it display when luna is holding a light shard. Also removed fog death timer.
Added corruption effect to luna, ready to be activated by corruption script when complete.
Merge remote-tracking branch 'origin/master'

Conflicts:
	Orbion/Assets/Scenes/scene1.unity
	Orbion/Assets/Scripts/HarvestLight.cs
	Orbion/Assets/Scripts/IsFog.cs