Merge branch 'master' of https://github.com/highfidelity/hifi into animate
Working on loading animation data.
Moved FBX code to its own library so that we can use it for bots.
More work on animation loading.
Added sounds provided by grayson and randomized their use.
Remove bad change
More work on animation loading.
use correct name for signal connect
use new Qt connect syntax for compile-time checks
merge upstream/master into andrew/inertia
gun.js correctly deletes voxel again on collision
bumpSettings on load/stop script
optional sending of assignment pool from ds assignment page
Merge branch 'master' of https://github.com/highfidelity/hifi into random_sounds
Changed sound files to raw
More work on animation loading.
The actual animation business.
merge upstream/master into andrew/inertia

Conflicts:
	interface/src/Application.cpp
remove warnings about signed-unsigned comparison
allow passing of scripted assignments to DS via parameters