Move color type conversion out of particle parameters setter
Fully initialize ParticleParams
Extract struct
Remove component wise copy of particle parameters, make set texture private
Rename field
Move particle spawn flags field
Remove temporary variable
Remove unused field
Remove temporary variable
Move y offset out of create method, use const reference
Rename field and parameter
Replace pointer with const reference
Remove method
Remove unused variable
Remove unused variable, use size_t
Remove unused field
Use for loop
Use Color4f
Replace component wise assignment
Use glm::clamp