Ported Allies 01 to the New Lua API

Changes include:
* Added an objectives panel with proper instructions that get updated during the mission.
* The ore management hack in TickIdle has been removed (as in the desert-shellmap).
* The soviet base alert got now got a real alarm sound to make enemy behavior easier to understand.
I explicitly wanted the harvester to start where it did in the original :/

On 31/08/2014 11:42 p.m., Matthias Mailänder wrote:
>
> In mods/ra/maps/allies-01/map.yaml:
>
> > @@ -259,11 +258,6 @@ Actors:
> >  		Owner: Greece
> >  		Health: 1
> >  		Facing: 128
> > -	Harvester: harv
>
> Well, I don't. Instead of inventing Harvester.Harvest in Lua and 
> micromanaging instruction, I can just let automation kick in like we 
> do for the RA desert shellmap and all TD mission.
>
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> Reply to this email directly or view it on GitHub 
> <https://github.com/OpenRA/OpenRA/pull/6377/files#r16934316>.
>