MASSIVE overhaul of the temperature system.
Complete rewrite of how trackers are stored and addressed
Lowered landslide damage
Added 3 damage types, removed 1
Added heatstroke and hypothermia
Fixed compilation error related to switch statement for stability
New attribute modifiers for hypothermia and heatstroke
Minor changes to GUI (some debug code for air temp is still present)
Removed debugging change to physics that caused floating blocks
Fixed temperature bug with block properties
Added some additional stuff (bleedout, broken limbs) with minimal functionality
Change armor default properties to match new system