Created folders and got basics set up
Start of the Graphics test code

This is the start of the graphics portion of the game.
This is all for milestone #1. This should be a simple map that is uploaded.

main.cpp/world.cpp/world.h/systems.h will need to be modified

render_system.cpp is a component
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
Committed initial files to repository.

Josh wrote all of the files from scratch, I am commiting them so
we can start working on them with github.
Fixed file paths
Added Documentation Folder
Fixed Readme
fixed the readme with a bit more detail
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
Moved documentation

pseudocode.txt is in the Documentation Folder
Added Graphics_Documentation, and State_Diagram
added the loop
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
Changed Sam's real name
Input Milestone #1 complete. WASD/Space/Mouse compenents are working.

The WASD and Space buttons are updating the commands properly. Space bar only registers once per press to avoid multiple ACTION commands. WASD are registered to MOVE_UP/LEFT/DOWN/RIGHT commands.

Mouse system updates the mouse component's positions and can detect L/R clicks.

Key detections are printed to the terminal for debugging purposes.
Fixed the folder structuring for everyone

create a folder for the specific folder for your group
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
restructure again
Fixed file folder system to the good version.

Prevented havoc by changing the file structure to a more suitable
version that actually has folders.
Edited milestones

Tried to further clarify each of the goals per milestone
deleted readme.md~