git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@1 6d9464f5-7e37-6728-6047-94ec794af086
some stuff from TP9 works

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@2 6d9464f5-7e37-6728-6047-94ec794af086
animate(float time) implemented and working

last lab session implemented until question 4

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@3 6d9464f5-7e37-6728-6047-94ec794af086
updating ignore list

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@4 6d9464f5-7e37-6728-6047-94ec794af086
tp9 - question 3

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@5 6d9464f5-7e37-6728-6047-94ec794af086
merging with collision implementation

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@6 6d9464f5-7e37-6728-6047-94ec794af086
rotation + transition final version.
To use just have a look in arm.scn

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@7 6d9464f5-7e37-6728-6047-94ec794af086
Fixed bug on the animation where the internal frames didn't update correctly.
Add a new ballz.scn which try to model an atom.
Add an attribute to Object so in the .SCN file we are able to use <Node name="head"> to help the modeling.

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@8 6d9464f5-7e37-6728-6047-94ec794af086
Fixed bug: attribute "name_" supported for qt3 user

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@9 6d9464f5-7e37-6728-6047-94ec794af086
adding rotation frame in object.cpp

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@10 6d9464f5-7e37-6728-6047-94ec794af086
removing AxisAngleKeyFrame..

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@11 6d9464f5-7e37-6728-6047-94ec794af086
adding testing for the rope

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@12 6d9464f5-7e37-6728-6047-94ec794af086
adding parameters to the scn file

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@13 6d9464f5-7e37-6728-6047-94ec794af086
Added scattering (fog.cpp_h). And also >plane< to see it clearly

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@14 6d9464f5-7e37-6728-6047-94ec794af086
Actually uploading new files

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@15 6d9464f5-7e37-6728-6047-94ec794af086
add scaterring.scn

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@16 6d9464f5-7e37-6728-6047-94ec794af086
add the fish flock feature

fixed T key (enable / disable the frog)

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@17 6d9464f5-7e37-6728-6047-94ec794af086
git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@18 6d9464f5-7e37-6728-6047-94ec794af086
Texture

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@19 6d9464f5-7e37-6728-6047-94ec794af086
added scn for the feature F2 - Texture

git-svn-id: https://mosig1-3d-classproject.googlecode.com/svn/trunk@20 6d9464f5-7e37-6728-6047-94ec794af086