remove glMatrix-0.9.5.min.js; add js directory; move webgl-utils and add gl-matrix-2.2.1.js
remove glMatrix-0.9.5.min.js; add js directory; move webgl-utils and add gl-matrix-2.2.1.js
update mat4.set to mat4.copy
update mat4.perspective
update mat4.toInverseMat3 & mat3.transpose
update mat4.rotate
remove 'experimental-' from canvas.getContext()
update vec3.normalize and vec3.scale
update mat4.translate
update mat4.multiply
update z values, etc., to more closely approximate scenes in original tutorial
semicolon and comma patrol, thank you intellij, changed one '= Array()' to '= []'
missed lightPositionZ update
apply all changes to examples as well
finished with something that's pull-requestable