New command line tool 'idmap'

Introduce a new tool 'idmap' to handle generation and verification of
idmap files. The tool is modelled on 'dexopt', and is intended to be
used similarly, notably by 'installd'.
See cmds/idmap/idmap.cpp for further documentation on 'idmap'.

Note: this commit is interdependent on a commit in project build/ to add
'idmap' to PRODUCT_PACKAGES.

Note: the changes to androidfw are only stubs. The actual implementation
will be provided in Runtime resource overlay, iteration 2.

Change-Id: I7131b74ece1e46c8a9c0a31d103e686aa07da2bb
Runtime resource overlay, iteration 2

Support any number of overlay packages. Support any target package.

UPDATED PACKAGE MATCHING
------------------------
In Runtime resource overlay, iteration 1, only a single overlay package
was considered. Package matching was based on file paths:
/vendor/overlay/system/framework-res.apk corresponded to
/system/framework-res.apk. Introduce a more flexible matching scheme
where any package is an overlay package if its manifest includes

    <overlay targetPackage="com.target.package"/>

For security reasons, an overlay package must fulfill certain criteria
to take effect: see below.

THE IDMAP TOOL AND IDMAP FILES
------------------------------
Idmap files are created by the 'idmap' binary; idmap files must be
present when loading packages. For the Android system, Zygote calls
'idmap' as part of the resource pre-loading. For application packages,
'idmap' is invoked via 'installd' during package installation (similar
to 'dexopt').

UPDATED FLOW
------------
The following is an outline of the start-up sequences for the Android
system and Android apps. Steps marked with '+' are introduced by this
commit.

Zygote initialization
   Initial AssetManager object created
+    idmap --scan creates idmaps for overlays targeting 'android', \
           stores list of overlays in /data/resource-cache/overlays.list
   AssetManager caches framework-res.apk
+  AssetManager caches overlay packages listed in overlays.list

Android boot
   New AssetManager's ResTable acquired
     AssetManager re-uses cached framework-res.apk
+    AssetManager re-uses cached 'android' overlays (if any)

App boot
   ActivityThread prepares AssetManager to load app.apk
+  ActivityThread prepares AssetManager to load app overlays (if any)
   New AssetManager's ResTable acquired as per Android boot

SECURITY
--------
Overlay packages are required to be pre-loaded (in /vendor/overlay).
These packages are trusted by definition. A future iteration of runtime
resource overlay may add support for downloaded overlays, which would
likely require target and overlay signatures match for the overlay to
be trusted.

LOOKUP PRIORITY
---------------
During resource lookup, packages are sequentially queried to provide a
best match, given the constraints of the current configuration. If any
package provide a better match than what has been found so far, it
replaces the previous match. The target package is always queried last.

When loading a package with more than one overlay, the order in which
the overlays are added become significant if several packages overlay
the same resource.

Had downloaded overlays been supported, the install time could have been
used to determine the load order. Regardless, for pre-installed
overlays, the install time is randomly determined by the order in which
the Package Manager locates the packages during initial boot. To support
a well-defined order, pre-installed overlay packages are expected to
define an additional 'priority' attribute in their <overlay> tags:

    <overlay targetPackage="com.target.package" priority="1234"/>

Pre-installed overlays are loaded in order of their priority attributes,
sorted in ascending order.

Assigning the same priority to several overlays targeting the same base
package leads to undefined behaviour. It is the responsibility of the
vendor to avoid this.

The following example shows the ResTable and PackageGroups after loading
an application and two overlays. The resource lookup framework will
query the packages in the order C, B, A.

        +------+------+-     -+------+------+
        | 0x01 |      |  ...  |      | 0x7f |
        +------+------+-     -+------+------+
            |                           |
        "android"                Target package A
                                        |
                       Pre-installed overlay B (priority 1)
                                        |
                       Pre-installed overlay C (priority 2)

Change-Id: If49c963149369b1957f7d2303b3dd27f669ed24e

Conflicts:
	cmds/installd/commands.c
	cmds/installd/installd.c
	cmds/installd/installd.h
Theme Engine [5/8]

See frameworks/base themes commit for full summary.

[SUMMARY]
1. Modifies idmap binary to include target APK in filename. Needed so one theme apk can have multi targets.
2. Allows aapt to be called via installd. Needed to compile resources found in a theme apk's assets folder.

[IDMAP EXAMPLE]
OLD: vendor@overlay@overlay.apk@idmap
NEW: vendor@overlay@overlay.apk@system@app@target.apk@idmap

[CONTRIBUTORS]
Andrew Mast <andy@cyngn.com>
Clark Scheff <clark@cyngn.com>
Special thanks to Mårten Kongstad and the rest of the Sony team for their work in idmap.

Change-Id: I0cb15830109ac36780c015e61348c00ec08d24a1

Conflicts:
	cmds/installd/commands.c
	cmds/installd/installd.c
	cmds/installd/installd.h

CM11 Themes: Store hash codes for target and overlay in idmap

Due to some system packages always having the same last modified
time stamp of 08/01/2008 we must use some other unique value to
determine that the contents of either the target or the overlay
have changed.  This unique value will be passed down from the java
layer and written to the idmap header.

This change requires the following patch from frameworks/base
http://review.cyanogenmod.org/62565

Change-Id: I0adcafaca96110268766d6e3349414364ecea4c3

Conflicts:
	cmds/installd/commands.c
	cmds/installd/installd.c
	cmds/installd/installd.h

CM11 Themes: Pipe stderr from aapt to logcat.

This will allow users to see why aapt failed when installing a
theme.

Change-Id: I74314daae9e844dce2f4c3eeb6c78a40b5ad6357

CM11 Themes: Common overlay for sharing resources. [2/2]

Change-Id: Ied21ede2f36ba16dd190bc1e6cec44fd8560ca90

Conflicts:
	cmds/installd/installd.h

Themes: Fix -110 install error [1/2]

aapt was being called from PM with a ' ' at the end of the cmd. This would
cause installd to read unexpected parts of memory which sometimes
causes it to parse the command incorrectly.

Change-Id: Id9f1170db05b40f030d6ea5009bed38bc9fc3b5f

Avoid calling idmap w/ trailing whitespace [2/2]

installd performs a buffer over-read if trailing ws is sent to it.
No observable effect found yet for idmap, but until installd is
fixed upstream, best to play it safe.

Change-Id: I002de7a9d177df16f91b47e7f87af59457c1f421

Conflicts:
	cmds/installd/installd.c

Conflicts:
	cmds/installd/installd.h
frameworks/native: Modify dirtyRect only on GPU pre-rotation.

Modify layer dirtyRect only when the buffers are pre-rotated by
GPU, not when the buffers are scheduled to be rotated during
composition.

Change-Id: I6dd3c0a9c62fd2b48e58ecd872b37b0655a02958
sf: Fix incorrect state reporting in dumpsys

Dumpsys utility access layer compositionType variable
with out proper protection. These variables are modified
during hwc_prepare call. Existing HAL lock protection is not
sufficient to address this issue. Failure to do this will
result in incorrect state reporting in dumpsys.

A new drawLock mutex in HWComposer that will be used in both
dumpsys and draw calls to ensure correct state is accessed.

Change-Id: I6289e0a3d1f5bbf35a18ddcd0538c9cda3e96c27
sf: Enable GPU Tiled DR optimization for overlap and mixed mode use cases

Extend the GPU Tiled DR optimization to Overlapping layers use cases
and mixed mode composition.

Change-Id: Iaba496be21d5c4ceeedfe3405cf26b36677cd14b
Binder: Resolve race condition

The transaction buffer does not be freed before sendReply,
which may result in the next command fails. e.g. If one
application immediately creates another player to play next
video clip after releases the previous one, the setup may
fail for the native player does not be freed and the surface
is still connected to the previous one.

Change-Id: Id4ce215e5558edeb7468c8b08ec939f578beb184
Signed-off-by: Yiming Cao <ym.caoyiming@gmail.com>
SF: Check ViewFrame validity before sending to hwc

Check if ViewFrame is valid before sending to hwc to make sure
composition produces valid values.

A ViewFrame can get invalid values when the framework is disconnected
which is a step necessary for some testing scenarios.

Change-Id: I2ad76061b6664dbb7d2aa3d66acaf99b880aedfe
sf: Clear FrameBuffer only if there are GLES composed layers

Clear FrameBuffer Target only if there are layers to be composed by
GLES. Otherwise, it results unnecessary gl calls and increases power
consumption in full MDP comp use cases.

Change-Id: Ib84c4fe154bb67668e4e8b8ce2f2328c55aed7c6
Merge branch 'ck44caf' of https://github.com/candykat/frameworks_native into ck44caf