Both SetSpeed functions are now overridden by cPlayer
cPlayer overrides the SetSpeedXX functions
Fixed compile error
cEntity::SetSpeed(a_Vector3d) isn't virtualized anymore
Added doxy-comments
Player.h: Moved doxy-comments to Entity.h

Moved doxy-comments to the defining function in Entity.h rather than the overloaded functions in Player.h
Comment for each function (instead of assumed encapsulating comments)
@deprecated tag for ForceSetSpeed()
automaticlly build tolua and generate bindings as part of build.
Merge pull request #1089 from mc-server/tolua-auto

automaticlly build tolua and generate bindings as part of build.
Fixed ChunkWorx stop button giving an error
Reduced cPluginManager code duplication
Fixed a repeater issue

* Repeaters now properly continuously update their powering
* Minor cosmetic improvements
Merge branch 'master' into cPlayerSetSpeed
Remove windows bindings crutch
Fixed MSVC Bindings generation.
Fixed bindings generation for Win64 builds.

Fixes #1092.
Merge pull request #1093 from mc-server/BindingsFix

Fixed MSVC Bindings generation.
Refactored speed-setting to use a common function for all cases.
Simplified speed clamping.
Removed an unused tolua_end and tolua_begin pair.
Merge pull request #1019 from mc-server/cPlayerSetSpeed

cPlayer set speed
Fixed daylight sensor unpowering

* Fixes #1094