gem sounds slightly modified
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Reduced points given to dead players. Reduced window of time for assists, unless hook.
List of Changes:

Controller2D no longer needs to RPC for player destroy.
Live UI update no longer needs separate RPC
Fixed slight desync between  player events and player death.
Fixed invulnerable players getting killed by power hook
Fixed heart prefab spawning on respawn
Hook gets destroyed on life lost
Added lag comp to Lobby Arena Manager
Eliminated need for GameObject.Find("LobbyGUI");
Set Hearts reference
Remove check for begin time in lobby.
Fixed colossus blue fire death. Made animation clips for shatter.
Tie/Victory colors continued
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
added sounds in stage select, changed gem sound
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Merge branch 'master' into Jason
Improved hook hitbox
Platforms for Stage one Forest updated.
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Updated fonts in every stage and in the prefabs.

Fixed being able to control the tutorial dummy after crouching.
Merge branch 'Jason'