It kind of builds some ugly lakes. Also started generating a design document
Now actors don't move through water tiles. But it's cludgy. Need to go back to some TDD and keep this clean.
Tests are passing again. Just needed to create a map for the actor test. Actors and map are tied pretty closely, maybe should merge the name space.
Did some work getting static elements into the map now
Tests pass and things are back running. Found some tileset and will be making some adjustments to work with images
Now it renders the actors using an image for the sprite
Now it renders out some graphics also broke out a todo list for easier management. Plus some of the rendering bullshit has gone away