Added Entertainer Missions
Changed Missionservice to use Datatable

Added Datatable for Terminaltypes
Changed Terminals to use Datatable
Changed Entertainermissions to use randomized Missions(still dont popup
in Mission browser)
Updated Standard issued Equipmentbox

It now checks for species. TODO: Customservertemplate
Revert "Updated Standard issued Equipmentbox"

This reverts commit d173cb6f59e6afad243e71a6e07c3e4167dc7adb.
Merge pull request #1151 from tacef/EntertainerMissions

Entertainer missions
Added Entertainermissions
Changed Entertainermissions

They now check for distance to waypoint, if player is performing, in our
case dancing, and have a hardcoded 10 minutes timer.

Entertainermissions now have payout after 10 minutes.
TODO: test if crash, make the endlocation a Cantina or theater
Merge pull request #1167 from tacef/EntertainerMissions

Entertainer missions
Changed EntertainerMissionObjective
Merge pull request #1176 from tacef/EntertainerMissions

Changed EntertainerMissionObjective
Fixed some minor things in EntertainerMissionsObjective
Merge pull request #1177 from tacef/EntertainerMissions

Fixed some minor things in EntertainerMissionsObjective
Fixed broken command service
Merge remote-tracking branch 'origin/master' into Fixes2
Merge pull request #1178 from ProjectSWGCore/TacefEntertainer

Entertainermissions
Removed debug messages
Merge pull request #1180 from CharonInferar/Fixes2

Fixed AI-consideration in command service
Merge pull request #1179 from zingzing175/master

Fixed Some Admin commands not working on file systems other than windows. Added blocks to admin commands with godLevel of 0.
See extended for update notes...

- Fixed issue where player couldn't stop listening to an ent.

Dev info:

ConnectionService:disconnect(): Error disconnecting client.
java.lang.NullPointerException
at resources.objects.creature.CreatureObject.setPerformanceListenee(CreatureObject.java:1092)
Fixed issue where health and skills didn't update.

Fixed:

1: Player and creature/npc HAM does not update.
2: On initial character zone in, you do not receive HAM for level 5. you are stuck at 1000/308. I believe that is for level 1. A relog will fix this. You also do not receive your starter commands, unless you relog.
3: During combat player and target HAM do not update but you do give and receive damage via the combat log (and the target can be killed) If you logoff and back in again during combat you can see the HAM changes to that point but they will not move again unless you relog again.
4: if you use the travelService (teleport, shuttle, etc) everything will update once as well. Will not update again unless you travel again.