Expand 'checkvending' script
* Added returned values for buying store.
* Made returned values as bitmask. &1 - Vending, &2 - Autotrading, &4 - Buyingstore

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Wrong info in NPC message.
Merge pull request #121 from emistry/patch-1

Fixed #107
Fixed #104, Wurg Dash hit "miss" when bumps monster

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fixed #122 @accountinfo issue
* Now inter-server always asking to login-server for account info instead using direct query to `login` table. Merged from HerculesWS/Hercules@da233d5
* Inter-server packet usage: HA 0x2720 & AH 0x2721
* Additional changes from inter-server to map-server to parse the account info result with type 1 by using packet 0x3808 for clif_account_name(). Just some changes from @lighta at his old diff
* Moved some messages to char_msg.conf
* Updated inter-server packet documentation

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Skill menu and looter fixes
- Fixed a bug that stopped characters server-sided and caused position lag when closing a skill menu (bugreport:9117)
- Fixed behavior of looter monsters (#125=fixed)
  * They will now always target the oldest item in their view range (which makes it seemingly random), rather than always the most south-western item available
  * Their loot range is now "0" meaning they need to be on the same cell as the item to loot it
  * Their AI will no longer get stuck in an endless loop when someone drops an item around the corner
Follow-up to https://github.com/rathena/rathena/commit/0fd7ba72dfea51b037f02ebc77c00d5f7e585a6a
- Fixed a compiler warning that showed when deactivating ACTIVEPATHSEARCH (special thanks to Napster for pointing it out)
Fixed typo forgot next line
Follow up bbe733e, typos

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Disabled @accinfo request in CZ_REQ_ACCOUNTNAME to avoid unnecessary request. Follow up c953236, bugreport:9186. Thank @anacondaqq

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Hindsight, Song/Dance Effect fixes
- Fixed Hindsight often casting level 0 of a skill when the selected auto-skill was of level 2
- Fixed song and dance effects staying forever on the screen if the bard / dancer walked out of sight (fixed #127)
Merge pull request #120 from rathena/script/checkvending

Expand 'checkvending' script
* The returned value is bitmask of &1 - Vending, &2 - Autotrading, &4 - Buyingstore
Fixed Homunculus crash potential when checking the skill (bugreport:9162)

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Merge remote-tracking branch 'upstream/master'