Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
S_SPRITEBUFFER0 static address
Merge branch 'master' of https://github.com/dannye/pokered

Conflicts:
	engine/battle/core.asm
	engine/battle/e.asm
	engine/intro.asm
	engine/menu/naming_screen.asm
	engine/titlescreen.asm