limare: compile the vertex shader by the open source lima_compiler

And by doing this, we now achieve the 100% free software and 100% free
tools milestone. Which means no proprietary dependencies in any form.

Note that the matrix multiplication has to be done manually to workaround
the lima_complier bug https://github.com/cwabbott0/lima_compiler/issues/1

Signed-off-by: Siarhei Siamashka <siarhei.siamashka@gmail.com>