More glTF defaults
Merge branch 'gltf' into gltfDefaults
More defaults
Merge branch 'gltf' into gltfDefaults
More defaults
Defaults for mesh
Merge branch 'gltf' into gltfDefaults
Merge remote-tracking branch 'origin/gltf' into gltfDefaults
Added sampler defaults
Merge branch 'gltf' into gltfDefaults
Merge branch 'gltf' into gltfDefaults
Add defaults for textures
Add defaults for skins
Merge branch 'gltf' into gltfDefaults
Merge branch 'gltf' into gltfDefaults
Merge branch 'gltf' into gltfDefaults
Merge remote-tracking branch 'origin/master' into gltfDefaults
Merge remote-tracking branch 'origin/master' into gltfDefaults
First cut of a general quadtree primitive.
Much better handling of async geometry.