Merge pull request #96 from samuele3hu/v3_rc0_update

Update project configure of HelloPlugins and related test cases
Feature #5995:share dialog add supprot friend
Merge branch 'plugin_fb_5th' of https://github.com/wuzhiming/plugin-x into plugin_fb_5th
Feature #5995: support place and reference in sharedialog
Merge pull request #13 from jianglong0156/plugin_fb_5th

Plugin fb 5th
Feature #5995 add param “to”
Issue #5993: Remove armv7s architecture
Merge pull request #14 from pandamicro/develop

Issue #5993: Remove armv7s architecture
Merge pull request #97 from wuzhiming/plugin_fb_5th

Feature #5995:share dialog add supprot friend
Typo in log messages.
Call methods sans performSelector; fix setDebugMode.

Adds an optional protocol. This, ideally, allows the compiler to operate
slightly closer to what seems correct since it now has method signatures
to work with (regardless of whether the object actually implements
the protocol).

setDebugMode now passes an actual BOOL, as expected by the plugin
protocol. Previously broken because the C++ side would pass an NSNumber
when all plugins are written to take a BOOL, so the BOOL would be
truncated and this would determine its truthiness. As such, it's much
simpler to just pass a BOOL.

Closes #36.
Merge pull request #101 from nilium/issue-36

Fix setDebugMode: call in Obj-C plugin API
Revise config.sh to not use hardcoded list of plugins. Also quote vars.

Previous plugin list was hardcoded, which makes it difficult to do
plugin development, as it requires third-party plugin developers to
know to modify this script.

Instead, get the plugin source list using find, locating directories
(symlinks permitted).

Spaces in plugin names are handled appropriately, assuming you're
using bash 3.2-ish.

Additionally, variables, echos, etc. are mostly quoted now to avoid
odd cases where a space in a name might be treated as a command
invocation.
Merge pull request #102 from nilium/plugin-name-script

Revise config.sh to not use hardcoded list of plugins. Also quote vars.
Merge branch 'develop' of https://github.com/cocos2d-x/plugin-x into v3_facebook_version