create initial projects and add boilerplate code
refactor, move io-dependent to its own assembly
project structure degradation, add some playing with assets (fonts)
add initial sprite implementation and some playing with it
add log from 23.07.2014
Rename log1.md to log1.txt
Create index.md
Rename index.md to README.md
Update README.md
add sprite repository
move classes to its own files
add external assets manifest, add assets manifest loader
move to opengl implementation of monogame, assets manifest now embedded in assembly
Update README.md
Update README.md
add compiled assets
fix solution
Add MacOS solution

Signed-off-by: PaGrom <pgromov@dev.rtsoft.ru>
rename windows solution and remove xamarin userprefs
add dev monogame assemblies