Unsheathing Animation for Object Eraser
Unsheather class and KagemitsuG4

This commit adds the KagemitsuG4 to compliment the Object Eraser, and
adds an abstract class for swords that like to fwoosh out at various
speeds. All of it is adjustable to a degree. It would need to be edited
a bit and might become slow if it got more precise speed tweaks.
Made blocks actually unbreakable
Just some new blocks I added

Leaf block (sakura and spring leaves) and the floor and tower block of
starting city
Added my blocks to init and to lang

:3
Teleport Crystals!

I have finally got teleported crystals working. Please note that they
are in a very buggy stage but they work good. I guess they aren't SUPER
buggy but there are some errors we definitely need to fix.
Merging drads changes
Merge remote-tracking branch 'origin/Chris'
Merge remote-tracking branch 'origin/aoi'
merging
Fixed Merging Issues and Other Glaring Problems

Some stuff needed renaming, some stuff needed re-adding, some stuff
needed editing, some stuff needed an unlocalized name set, and other
stuff entirely needed their own metadata class. However, the lang file
basically got a large overhaul.
Delete Forge Changelog
Master merges