Fixed the player's movement system to be more modular. We can now accept a forward vector from a camera that isn't the player camera. Player also makes his own camera if the checkbox for "Using Player Camera" is checked. Simplicity!
Merge branch 'master' of https://github.com/wainwt2/Transcendance

Conflicts:
	TranscendGame/Library/CurrentLayout.dwlt
	TranscendGame/Library/assetDatabase3
	TranscendGame/Library/expandedItems
	TranscendGame/Library/guidmapper