Fixed editor bug which made removing components difficult
Fixed first time input errors

Free Flight would throw exceptions when it tried to get inputs for flare or dive controls.
This was a problem, because these controls wouldn't exist yet, and the user was given
errors the first time they imported Free Flight. 
 
These are now disabled by default, and enabled when the user decides to set them up.
Added third person mode for Flight Camera

This should also fix the "Phantom artifact" bug where the flight
object would fly in front of the camera for a frational second if
it was going too fast.