Removed debug code
Fixed crash when replaying level

Fixed: Game is paused when replaying a level
Fixed: Crash when replaying a level
Merge remote-tracking branch 'origin/ChadBranch' into dev
Ability Tower cooldown affected by tower upgrades
Added elite enemy type to prehistoric era
Elites aren't as vulnerable to mages
Merge branch 'ChadBranch' into dev
Medieval 1 uses both spawn locations

The difficulty may be a bit too high.
Fixed waypoints and typo in Medieval 1 AI
Fixed Gold not maintaining amount between game instances;
Merge branch 'dev' of github.com:Chickenbottom/CSS385_PowerOverwhelming into dev
Fixed background music problems in win/lose menus;
Fixed Japanese background music problem;
Updated Japanese waypoints

Mitigates issues of large groups of units getting stuck when attacking a
tower.
Removed Mage damage against towers
Special unit level not displayed in Prehistoric era
Added post medieval cut scene to build;
Added audio listener to cutscene;
Merge branch 'dev' of github.com:Chickenbottom/CSS385_PowerOverwhelming into dev
Merge branch 'ChadBranch' into dev
Dialogue is now era-specific.
Merge branch 'ChadBranch' into dev