- Added error messages when wrong operation is tried
 - Added functionality to switch camera + HUD between modes (numerator, denom, both)
 - Started work on FROperationTester to test various operations by spoofing LugusInput
 - Added FROperationTester with functionality to automate visual testing of the various operations
 - Added state management to MathManager
 - NumberRenderers now have SpawnPoints
 - Better support for switching camera views