Implemented penalties if your character goes too long without food and/or water. (After 1.5 to 3.5 hours without either you will stop regenerating health, mana, and endurance and your endurance will slowly drop to 0 causing -10 to some stats.)

The above change forced me to correct endurance updates.

Changed the way food bonuses and penalties in regards of consumption are handled also due to the first change.

Removed the OP_Stamina encode.

REQUIRED SQL:
utils\sql\git\required\2014_11_21_food.sql
Merge pull request #18 from cavedude00/master

Implemented penalties if your character goes too long without food and/o...