Improve the tcp server and client with the option to set a terminator token. When this token is set, the server and client will automatically split all data based on the terminator char, and buffer up any dangling data that isn't terminated. This should probably much always be used (with a terminator of, i.e. "\n"), otherwise you will need to be responsible for parsing partial packets.
Update README.md

Added links GStreamer installers
Implement sending deleted sprites over UDP. Tested in the example client/server app, so at a very small scale currently.
Fix some UDP bugs.
Fix a bug where engine was always setting up TUIO even when the mode wasn't selected
Merge branch 'master' of https://github.com/Downstream/ds_cinder into 086-develop
Use global sprite positions in old perspective picking. Cleaned up some physics sprite body stuff