Last fix to enable numkeys on X11 had broken the normal DELETE key on X11. So reworked the fix some more. Not yet tested on Windows (but should work as well in theory).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4943 dfc29bdd-3216-0410-991c-e03cc46cb475
Add support for SMaterial::EmissiveColor to fixed pipeline simulation with es2 shaders.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4944 dfc29bdd-3216-0410-991c-e03cc46cb475
Global ambient must be added a little later to be similar to fixed function pipeline. 


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4945 dfc29bdd-3216-0410-991c-e03cc46cb475
Manifest should also require es2.0 when the example does require it.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4946 dfc29bdd-3216-0410-991c-e03cc46cb475
- Fixed bug related to initial Quad2D settings.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4947 dfc29bdd-3216-0410-991c-e03cc46cb475