Remove hard-coded seed
Remove unnecessary logging
Started stairs gen; fix crash bug on a particular seed.
Started stairs gen; fix crash bug on a particular seed.
Fix tunnelling error.
Fixed issue with stairs generating in the perimeter.
- Fixed bug where some walls are white, not grey
- Fixed bug where same floor constantly regenerates
- Input system now finds player, not an input parameter
Fix bug where stairs down are too close.
Also undo debug codez.
Implemented stairs up; up to town.
Added display component; redid Entity class.
- Entity class is very simple now, no more ostruct
- Entities now work with e.get(:comp), not e.comp
Fix performance issue with computing color distance
- Added a cache for colour distance calculationz
- Fixed up Entity docs a bit