Made it so it isnt creating stupid files
Saving @chutsu's changes
Merged @chutsu's changes
Fundamentally changed the obstacle potential function to increase more rapidly and be more responsive to movement
Merged @chutsu's awesome code
Merging #1. Awesome job @chutsu!
I think I have found the STPUID FREAKING BUG TAHPLJKL TPAOIHF
Attempt to make static obstacles ridgid
Changd variables
Merged @chutsu's #2
Merge pull request #3 from chutsu/master

It WORKS!
added video, fixed potential field constants
Merged @chutsu's awesome pull request
Got branching to work
Chris pull this please
Added better branching
Experimental version
Add s map experimental data
Merged changes from origin:dynamic
Add maze2 experimental data