Created failing tests for selecting a target without a door option.
Updating git for my changes, I got the first of three path tests complete. Now merging.
fixing merge errors.
Created failing test to see if player will chose the door not entered last always out of all options.
Got the test to see if the player will choose the door, if possible, to run.
Added the failing tests for not choosing a door b/c player was previously in it.
Got tests to pass, but I'm goint to tweek them a little bit more.
Fixed the target selection so that multiple doors will not glitch as acceptable if player has previously visited the room.