Chest and item spawning

+ Added Friar Tucks Robe prefab
* Chest now opens upon collision
Merge remote-tracking branch 'origin/master'

Conflicts:
	New Unity Project/Assembly-CSharp-vs.csproj
	New Unity Project/Assembly-CSharp.csproj
	New Unity Project/Assets/Scen 1.unity
	New Unity Project/Assets/char/Movement.cs
	New Unity Project/Library/CurrentLayout.dwlt
	New Unity Project/Library/CurrentMaximizeLayout.dwlt
	New Unity Project/Library/InspectorExpandedItems.asset
	New Unity Project/Library/ScriptAssemblies/Assembly-CSharp.dll
	New Unity Project/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	New Unity Project/Library/assetDatabase3
	New Unity Project/Library/expandedItems
	New Unity Project/Library/guidmapper
	New Unity Project/Library/metadata/00/00c867a34e22db745a768399d42f3b8d
	New Unity Project/Library/metadata/34/34ce2b21e4311fe459426457debb639d
	New Unity Project/Library/metadata/3a/3a8924c95113a304bb91a33c71103875
	New Unity Project/Library/metadata/4d/4d19c4ca74eb44347b5fa19a4796d3fc
	New Unity Project/Library/metadata/57/5730e0b15f898a34f80f5d62068b986a
	New Unity Project/Library/metadata/71/71608f79bcd39fc42ab9a201a1fc1734
	New Unity Project/Library/metadata/db/db640a680202fdb42b9b904814e8e261
	New Unity Project/Library/metadata/f7/f7238e4d540007e4888db2b2e8992e73
	New Unity Project/New Unity Project-csharp.sln
	New Unity Project/New Unity Project.sln
	New Unity Project/New Unity Project.userprefs