Added Jimmy's world map.
Jimmy's tiled maps.
tiled path to asset fixes.
changing data payload to map type
Allow user to change avatar by pressing v
Create individual avatar files, for 16 avatars.

NPC files are also there, but unused for now, just
ganked from the sprite sheets.
Fix transparency for avatar and npc backgrounds
Animate avatar (only one state)

The code to change avatar is not yet complete, but avatar is now
animating.
allow people to hold down the button to move. fixes #17
Use library/fs module to traverse avatar assets

Some people don't necessarily have lfs installed. We use the included
library to traverse through the files and set the image.
fixed frequency update, specifically for nsq.
send update player position only when moving.
changes to client for server side message changes
A little restructuring of drawing routines for player. Draw wall/chat messages on screen for a few seconds.
Fix key conflicts between game and console state while still allowing continuous move
Fix bug as result of conflict for state sending.
Oops, set stateChanged to true on change.
Move globals to proper place
Changes to work with Tim's restructuring of go communication.
Change message to Message to match Go