Loop station comms so you do not have to open a new channel 4 times if you want to re-stock everything.
Add to see difference between friendlies and neutrals.
Add full screen overlay when shields are low. Slightly increase the player hull amount. And slowly repair hull damage when docked.
Change a bit how system damage is done so systems are damaged faster then the hull, and the damage is spread.
Show station shields on scienceUI, default to roaming orders with new CpuShip from GM screen.
Improve the fly-formation code. And add an example of its use in the surrounded scenario.
Make sure the dreadnought in battlefield faces upwards from the start.