Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15233 3db68df2-c116-0410-a063-a993310a9797
minor changes in petra: cleanings and timing optimization

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15234 3db68df2-c116-0410-a063-a993310a9797
Lots of GUI fixes to issues pointed out by alpha123 on IRC.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15235 3db68df2-c116-0410-a063-a993310a9797
Update translation files

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15236 3db68df2-c116-0410-a063-a993310a9797
Make UnitAI moddable by exposing the FSM spec and calculated FSM as part of the prototype

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15237 3db68df2-c116-0410-a063-a993310a9797
make it possible for mods to add new unit commands

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15238 3db68df2-c116-0410-a063-a993310a9797
Fix previous commit

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15239 3db68df2-c116-0410-a063-a993310a9797
Strange how I'm able to make that many mistakes

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15240 3db68df2-c116-0410-a063-a993310a9797
Now I should get it right

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15241 3db68df2-c116-0410-a063-a993310a9797
New final fix?

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15242 3db68df2-c116-0410-a063-a993310a9797
fix failing unit training in Aegis and Petra

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15243 3db68df2-c116-0410-a063-a993310a9797
Petra: reduce the CPU time for building placement

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15244 3db68df2-c116-0410-a063-a993310a9797
Added Sibylline Books tech for Romans.

Tweaked Roman Logistics tech. Tweaked Siwa Oasis skirmish.

Balance changes: -5 attack, -4 range, -10 health for cavalry skirmishers, after discussion with alpha123.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15245 3db68df2-c116-0410-a063-a993310a9797
Add the Engine code for turrets + use them to get units on walls. The scripted TurretHolder isn't included due to lack of usability for now. Refs #2577

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15246 3db68df2-c116-0410-a063-a993310a9797
some fixes for Petra AI

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15247 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15248 3db68df2-c116-0410-a063-a993310a9797
Add a bonus to units on walls + disable placing units on palisades (which was enabled by accident due to inheritance)

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15249 3db68df2-c116-0410-a063-a993310a9797
Clean up the turret interface a bit + fix serialisation for turrets

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15250 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15251 3db68df2-c116-0410-a063-a993310a9797
Add ungarrison button to ungarrison specific entities

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15252 3db68df2-c116-0410-a063-a993310a9797