Now hopefully it runs faster for the lift if there's one on the way
Fixed a bug where it would not detect doors because of virtual heights
* Work on making the bot retreat after each punch (doesn't seem to work as intended)
* Fixed a bug where even blocking lines with walkable effects were sought by the bot
* Hopefully fixed a gun effect hit detection problem
* Fixed random weapon choice by only going to usable weapons
* Hopefully fixed some backwards-running problems