add flag to disable selectability of objects
make sure to port over selectable property when rebuilding prim meshes
some very minor css changes
clone animated gltf models
update three.js
fix gltf clone and load
fix merge
still working on loading
more minor css
merge in fix for normal maps
add checks for all json in API
fix shader error with new chrome, slight css update, fix case where pick ray plane intersect returned null, set animation frame 0 on assets on import
fix run mode in character controller
add attachment example
allow animations to overwrite transforms set on child bones
make gltf animation also work on bones bound to VWF nodes
add autocomplete
begin hookup of drag/drop for entity library
drag and drop 3d entity preview meshes
make sure that gltf bones are editable