driver/streamts: AddPids: add pids that were explicitly requested
gui/keybind_setup:checkLongPress(): return true for RC_standby
src/neutrino.cpp: fix g_settings.key_power_off handling (compiles, untested)
cherry-pick 0c22682df3737e3e2c6340af76cfa0940e78a1e9
COPKGManager: remove unused variable
gui/customcolor.h: add COL_OLIVE
CBox:remove unused members
CFrameBuffer: add function to get icon base path
CImageInfo: reduce font size of button
CImageInfo: remove superfluous assign of footer color

Is default assigned with same color.
CComponents/CComponentsItem: add advanced version of kill()

kill() allows now paint with defined colors over rendered objects
without restore of background. It's similar to paintBackgroundBoxRel()
known from CFrameBuffer, but with possiblity to define color,
default color is 0 like before (empty background).
Items with parent bindings use the background color of its parent
as default, but can also be ignored.

This function can be useful before repaint of items and/or,
if required, to have a clean background inside item containers.
CComponentsIconForm: consider relevant paint direction, don't use 0 values

Value 0 can not be used without problems here, because explicit values
are required since a9a6a925240675c44243754e82dbee79f2d84698
CComponentsItem: don't increase x/y position if frame width already defined
cherry-pick f4447b38e0cac9b39e943877267d0807d263e045
gui/bedit details line osd fix
gui/miscsettings_menu: fix merge error
Revert "gui/keybind_setup: add restart key (defaults to longpress-standby)"

This reverts commit ebe635d01439e5d1ebdfe2ffda87b82566dc97c6.

Conflicts:

	src/gui/keybind_setup.cpp
	src/neutrino.cpp
Revert "src/neutrino.cpp: fix g_settings.key_power_off handling (compiles, untested)"

This reverts commit d70f73a17fd94afa8835a83a449807ac59803127.

Conflicts:

	src/neutrino.cpp
neutrino.cpp: change key_power_off handling again, remove bad ifdef
neutrino.cpp: remove dead code