Features n bugs

* changed robShops cop detection to require at least one real whitelisted cop be on for it to be robbed. this helps keep someone from logging in public cop cadet spot and having their friend rob the stores.
* cleaned up some stuff in updateClothing
* restricted cop vehicles to whitelist only. cadets cant get vehicles
* added tasers for medics
* changed taser so civs cant hurt or use them on anyone (like an airsoft gun for them)
* added hat for medic (regular red ballcap) since we cant retexture hats in arma yet
* fixed medic heli shop spawns so they dont hurt helis anymore
* added loaded mag check for tased player so they dont lose the mag they had in the gun, instead it just puts it in their backpack with the other mags if there is room.
* fixed bug with being able to put someone in jail anywhere on map
* fixed teamspeak marker on map