Expanded Texture class to contain QImage as imageData also returns information about width/height of texture. Changed the way scene binds texture it uses now QImage from Texture class.
New data type MoColor created with few basic functions for start. Removed DS_Store tracking.
Small fix on = operator.
Merge branch 'generalStructure'

Conflicts:
	Motica2D.pro
	mygame.cpp
Fixed merge conficts.