UOViewer first commit
Minor cleanup
Xml comments
MyConsole uses WriteConsoleInput to simulate keypress to POL's Window, redirecting stdout and stdin. You can hook to OutputDataEvent and ExitedEvent. Now I only need to place it in POLLaunch...
POLLaunch now runs POL and accepts console commands (including Ctrl! But doesn´t raise Ctrl-C signal ...)
Version 1.3
Added unifont*.mul
Mobs tooltip with mulfile
sorted options.xml pathsettings
Since I'm german and a licence was requested:
added Beer-Ware licence
1.3b
Added Always On Top setting
1.3c
-fixed a crash in Dress tab
-Fonts tab: added statusbar with ASCIIcode of selected char, increased darkness of real char
The "Wali-Build"
-another crashfix in Dress tab
1.4
Found another mul File to play with aka animdata.mul
1.5
added "detail frame" in itemtab
Version 1.6
-serious programs need a startpic :)
-Dress tab new color Darkred=invalid Layer
(+additional Text ValidLayer true/false)
Version 1.7 & 1.7b
-Settings menu was lost
-Renamed Mobtab to Animations (added Equipment)
-Added SE Registry recognition
1.7c
-Added 64bit Vista Registry keys
-Added new setting to set the client path manual
Moved Pathbutton to Pathsettings
Version 1.8
-Map tab:
Added Zoom context menu option
Added Show Statics context menu option
Added navigation via mouse movement plus left mousebutton
Version 1.8b
options.xml entry NewMapSize
+codecleanup
Version 1.9
-Added multimap.rle tab
Option to export and generate
-Added new options.xml entry "AlternativeDesign" true/false controls how Items/Landtiles/Texture tab is displayed
-Items tab now additionally displays decimal value