Create SpeedlinkStrikeWin.cs

Profile for this controller: http://www.speedlink.com/?p=2&cat=4132&pid=31260&paus=1
Create SpeedlinkStrikeMac.cs

Mac profile for Speedlink Strike http://www.speedlink.com/?p=2&cat=4132&pid=31260&paus=1
Create ExecutionerXMacWinProfile.cs

Mac and win mappings are the same, so combined into one file.
Delete ExecutionerXMacProfile.cs

Removing Mac profile because there's a combined mac and win one now.
Delete ExecutionerXMacProfile.cs.meta
Create ExecutionerXMacWinProfile.cs.meta
Merge pull request #1 from bitbutter/patch-1

Create SpeedlinkStrikeWin.cs
Merge pull request #2 from bitbutter/patch-2

Create SpeedlinkStrikeMac.cs
Merge pull request #3 from bitbutter/patch-3

Create ExecutionerXMacWinProfile.cs
Merge pull request #4 from bitbutter/patch-4

Delete ExecutionerXMacProfile.cs
Merge pull request #5 from bitbutter/patch-5

Delete ExecutionerXMacProfile.cs.meta
Merge pull request #6 from bitbutter/patch-6

Create ExecutionerXMacWinProfile.cs.meta
Updated README.
Merge https://github.com/bitbutter/InControl into develop
Added Speedlink Strike and updated Executioner X to include Windows.
Support for SteelSeries Free, Moga Pro, Generic BlackBerry and Android devices.
Restrict XInput support with platform preprocessors.
Add DPadX and DPadY properties to InputDevice (closes #61)
Utility for converting from string to InputControlType, closes #55
Added InputDevice.IsKnown property (#56)