Update autolabor to work with 0.40
Removing the leaves check for stockpile acceptability.

That item type no longer exists in DF 0.40; such items will now always be considered properly stored by any stockpile they're on.
Adding a couple of compile hints to the docs.
Pointing Mac compilers to the official repo.

The danaris branch contains a few changes that seem to have enabled Stonesense on OS X, but is otherwise far behind.
https://github.com/danaris/dfhack/compare/DFHack:master...master
Removing obsolete tweaks from the Readme.
Exposed dfhack.jobs.linkIntoWorld. Simplified eventful and gui.dwarfmode for sidebar use/creation.
Doc update
Bug fixing.
Fixes for "tab" in hacked buildings.
Merge remote-tracking branch 'warmist/dev_building_hacks' into develop
De-indenting lists.

GitHub has been redundantly rendering these within blockquotes.
Moving separate double colons into the previous paragraphs.
Removing extra indents from tables.

These, too, have been rendered in blockquotes.
More list tweaks
Updating links and version info.
Switching broken tables to definition lists.

The partially-broken tables haven't been touched, but perhaps should be.
Moving trade screen search lines

Now that this screen uses the window's full height, the hard-coded line is no longer appropriate.
Repairing the log-region script

A typo was causing the gamelog to always omit the fortress group's untranslated name, while failing to fully prevent the error message caused by unloading the fortress.
Moving Mark/Unmark all in the trade screen

These are in a different plugin, but affect the same interface.
Switching Mark/Unmark all hotkeys to red

Following the policy described in the Readme.
Moving stockflow hotkeys to the bottom of the menu.

The hard-coded location is no longer appropriate for the new behavior of the linked stockpiles list.