Added NuGet packages.

git-svn-id: http://assimp-net.googlecode.com/svn/trunk@119 f94b5969-1416-58a3-bd65-97f45d67da10
Updating symbol package

git-svn-id: http://assimp-net.googlecode.com/svn/trunk@120 f94b5969-1416-58a3-bd65-97f45d67da10
Updated CHM build version

git-svn-id: http://assimp-net.googlecode.com/svn/trunk@121 f94b5969-1416-58a3-bd65-97f45d67da10
Added missing lock in HasNativeCustomMarshaler


git-svn-id: http://assimp-net.googlecode.com/svn/trunk@123 f94b5969-1416-58a3-bd65-97f45d67da10
Added setters to Camera type properties. Removed unused internal constructor in Light type.


git-svn-id: http://assimp-net.googlecode.com/svn/trunk@124 f94b5969-1416-58a3-bd65-97f45d67da10
Fixed a gross copy-paste error in a number of Set* methods in MaterialProperty.


git-svn-id: http://assimp-net.googlecode.com/svn/trunk@125 f94b5969-1416-58a3-bd65-97f45d67da10
Initial commit
move to v4.5.1 framework

Conflicts:
	AssimpNet.Sample/AssimpNet.Sample.csproj
add Intensity in light struct

Conflicts:
	AssimpNet/Light.cs
add CastShadows field for lights

Conflicts:
	AssimpNet/Light.cs
add Range field in Lights