[websocket] Implement HttpListenerContext.AcceptWebSocketAsync().
[websocket] Cleaner closing.
[websocket] Better hijacking.
[websocket] Use string.Equals instead of String.Compare
[websocket] Don't use string +=
Reimplement StreamWebSocket.
Fix some bugs.
Support CloseStatus
Support receiving frame larger than buffer.
Use do ... while (true)
Fix handling fragment and opcode.
Fix indent of author.
Remove checking Origin header.

RFC requires Origin header for browser client.
Non browser client may be omit Origin header.
[build] Staged setup for building assemblies with cyclic dependencies

This patch introduces an infrastructure to stage the builds for the core
assemblies that have cyclic dependencies.   This deals directly with
the following cycle:

    System.dll requires:
	System.Configuration.dll
	Mono.Security.dll
	System.Xml.dll

	They all require System.dll to be built

    System.Xml requires:
	System.dll
	System.Configuration.dll

    System.Security.dll requires:
	System.dll
	Mono.Security.dll
	System.Xml.dll

Principle
=========

The patch works by directing the build infrastructure to place
intermediate build steps on their own directory.  For example the
first System.dll build that only takes a dependency in mscorlib.dll is
placed not under the final directory but on a subdirectory called
"bare".

The second time that System.dll is built (after Mono.Security and
System.Xml have been built) is placed on the "secxml" directory.

The third time is the final build, and that one ends in the profile
directory.

The same principle is applied to System.Xml.

Better Dependency Tracking
==========================

To handle the multiple stages, the new Makefiles for the various
parties involved in this loop are now able to build their
dependencies.  This means that typing "make" on System.Security or
System.Xml or System will build all of the intermediate steps as
required, without needing the toplevel Makefile to perform multiple
build shots to incrementally build the result.

Bug fixes
=========

We must have regressed at some point the build of System.Xml as we
were only doing one build of it, one without System.Configuration
support.  This patch introduces back the changes to build System.Xml
in two steps.

This patch fixes the setup where we end up rebuilding System.dll and
overwriting it two times as the build progresses as a side effect
(this is what required LIBRARY_USE_INTERMEDIATE_FILE).

Details
=======

library.make:

	Introduces a new "the_libdir_base" which is the raw directory
	where the final output will go.   This points to the same location
	that libdir_base previously pointed to.

	The existing libdir_base is modified to contain an optional
	"intermediate" directory, where intermediate builds can be
	placed.

Other cycles
============

The System.Design assembly was listed as having cycles, but while this
cycle exists in theory, in practice we have not implemented any of the
code that brings the cycle in System.Windows.Forms.Design's
ImageListImageEditor and chances are, we wont any time soon.
[System.Core] Add explicit cycle dependency tracking to System.Core

This patch is a continuation of the previous work on System to remove
the multi-stage build configuration in Mono's class libraries and avoid
the overwriting of assemblies in a multi-stage build setup.
Use LOCAL_MCS_FLAGS to prepend the directories
Drop the extra separator
[build] Prevent cyclic targets from being built in parallel

Since we are invoking make recursively to satisfy the dependencies
for any of the cyclic components, we need to inform make to not try
to parallelize any work on any of the cyclic dependencies, otherwise
multiple builds will execute building the same binary, and the result
will be truncated outputs.

For example, System's Makefile would launch all the parallel builds for
the dependencies:

        $(secxml_libdir)/System.dll             \
        $(the_libdir_base)System.Xml.dll        \
        $(the_libdir_base)Mono.Security.dll     \
        $(bare_libdir)/System.dll

They could be launched in parallel, and in turn the makefiles on those
directories might try simultaneously to invoke recursively a component
that has not been built yet.

So we use .NOTPARALLEL to flag all the cyclic dependencies on a given
directory to instruct make to not run those in parallel.
[Jay] Fix memory corruptions: out-of-bounds and uninitialized value.
[build] Drop most uses of LIBRARY_USE_INTERMEDIATE_FILE, clean debug targets