removed data source file
added PlayerViewController
setup PlayerViewController
connected slider to durationSlider outlet
implemented segue in TracksViewController
updated Track NSManagedObject with embedCode entry
removed typecast of response from DHNetworkManager to fix issue with getting nil back from server when hitting single track endpoint, moving cast to controller level
renamed Importer.swift to DBManager.swift
abstracted update Track information to DBManager
added alert view if error happens when updating Track
cleaning up view controller
checking to make sure referenced model objects don't exist before creating in updateTrack()
posting notification upon completion of updating track
properly getting all information into player view controller for Track
added blurred overlay, loading large version of Track images into main cover
added SVProgressHud to PlayerViewController and setup player UI
added test case file for DHNetworkManager
added AFNetworking pod to test target
importing AFNetworking.h in bridging header for MCDopeHoodTests
testing that same instance of DHNetworkManager is always used