renamed MOAIDataBuffer getDataBuffer to GetBuffer and GetSize (to hide ZLArray<u8> as an implementation detail
reneamde MOAIInputDevice getExtendedName () to getHardwareInfo (); renamed MOAIImageTexture Invalidate () and InvalidateAll () to UpdateRegion ()
renamed MOAIParticleScript setReg to setLiveReg
renamed MOAISim getElapsedFrames () to getStepCount () and changed to return the total number of sim steps since start; added MOAIRenderMgr getRenderCount (); small formatting change to MOAIGridSpace