create player class
add current_room attribute in player class
add self.player attribute in GameStory()
implement pick and drop default action
import player class at the begining of the file
implement Inventory()
implement def Move()
implement saveStory() saveStoryAndExit() and exitWithoutSave() in GameStory()
implement SaveGame() and LoadGame() default actions
import useful
import player class in story.py
Merge branch 'master' of https://github.com/bruno-azenha/adventure-squirrel into b-branch
Now menus work with enter key