Invalidate boneposes cache
Render materials with no special features as plain old Q3A shaders
Make Cvar_* calls thread-safe
Properly shutdown partially initialized client on Sys_Error
Allow/pass url-encoded strings in web downloads
Fix prob detected by valgrind
Fix cinematics
Load raw pics synchronously
Revert unintended changes
Nothing
Formatting
Load images synchronously
Explicitly synchronize texture data between threads by calling glFinish
Rename GL_CONTEXT* to QGL_CONTEXT*
Use white cubemap as a builtin stub texture for cubemaps which are being loaded
ES doesn't have ClientActiveTexture
Fix qov_open_callbacks prototype
Fix Unix Sys_Atomic_Add
Fix Unix Sys_Atomic_Add documentation
Add eglCreatePbufferSurface for loader