Player (EX9.Texture) will scan directories in background now.

- Added SpreadEquals extension method.
- Player will check per slice whether or not a directory changed.
Merge branch 'develop' into player-ex9-texture
Added support for custom texture format.
Use the FrameInfo and not the file name as key. Changing the format will therefor trigger a reload.
Fixed minor issue with new texture format feature.
Fixed issue in SharpDX and updated to master (see https://github.com/sharpdx/SharpDX/pull/89).

This solves various heavy frame rate drops when using DDS.
Use System.Diagnostics.Stopwatch instead of custom HiPerfTimer.
Updated SharpDX to 2.5.0 (Directx11-net40).

Contains https://github.com/sharpdx/SharpDX/pull/89
Merge remote-tracking branch 'origin/master' into player-ex9-texture
Tokenizer and RS232 helppatches update
Merge branch 'develop' of https://github.com/vvvv/vvvv-sdk into develop
Tokenizer help final. West has approved the snippet.
AxisAndGrid (DX9) & helppatch update. Arrow (EX9) is rotated a bit on Z axis to make the cone straight.
Removed last The Next Generation left after merge.
Merge branch 'develop' of https://github.com/antongit/vvvv-sdk into develop
Tokenizer help is back to the new version
Merge branch 'develop' of https://github.com/antongit/vvvv-sdk into develop

Conflicts:
	vvvv45/lib/nodes/modules/EX9/AxisAndGrid (DX9).v4p
Line girlpowers, Line (EX9) modules update
Merge branch 'develop' of https://github.com/vvvv/vvvv-sdk into develop
Line (EX9): colors are spreaded correctly now. Helppatch updated and the first line-girlpower is started.