[VA] {issue} I50 - flashlight light position

#50 dynamic positioning of the light
[VA] {issue} I50 flashlight

#50 disabled old flashlight code
[VA] {bugfix} I51 - player inside light

closes #51 static light was created before the box2dmapobject. static
lights dont get updates.
[VA] {issue} I52 replace collections

#52 replaced java collections with libgdx array in enemy manager and
enemy
[VA] {bug} I53 - update static lights

#53 static lights are toggled when a door is opened so they receive the
next update