Added seasons tiles and related materials
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop
Started work on seasons level
Progress on Seasons level
Added color change to walls as well
Commit
Merge branch 'feature/Cradle_3' into develop

Conflicts:
	Assets/Scripts/MovePulse.cs
Wall freeze script now rotates ice correctly, and will update soon with masking hopefully.
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into 4.6

Conflicts:
	Assets/Materials/Moss.mat
	Assets/Scenes/rope_test.unity
	Assets/Scripts/MovePulse.cs
	Assets/Scripts/PlayerInput.cs
	Assets/Scripts/PulseShot.cs
	Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll.meta
	ProjectSettings/ProjectSettings.asset
Merge branch '4.6' into develop

Conflicts:
	Assets/Materials/Seasons/Fall 2.mat
	Assets/Materials/Seasons/Fall 3.mat
	Assets/Materials/Seasons/Fall.mat
	Assets/Materials/Seasons/Spring 2.mat
	Assets/Materials/Seasons/Spring 3.mat
	Assets/Materials/Seasons/Spring.mat
	Assets/Materials/Seasons/Summer 2.mat
	Assets/Materials/Seasons/Summer 3.mat
	Assets/Materials/Seasons/Summer.mat
	Assets/Materials/Seasons/Winter 2.mat
	Assets/Materials/Seasons/Winter 3.mat
	Assets/Materials/Seasons/Winter Wall.mat
	Assets/Materials/Seasons/Winter.mat
	Assets/Models/h.fbx.meta
	Assets/Prefabs/Objects/Seasons/Season.prefab
	Assets/Prefabs/Objects/Seasons/Season2.prefab
	Assets/Prefabs/Objects/Seasons/Season3.prefab
	Assets/Scenes/Seasons.unity
	Assets/Scripts/Objects/FreezeWall.cs
	Assets/Scripts/Objects/FreezeWall.cs.meta
	Assets/Scripts/Objects/TextureSeasons.cs
	Assets/Scripts/Objects/TextureSeasons.cs.meta
	Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll.meta
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop

Conflicts:
	Assets/Prefabs/Fluff.prefab
	Assets/Prefabs/Player.prefab
	Assets/Scripts/MovePulse.cs
Refixed absorbing from attached places.
Updated production Cradle scene to be progressed through with new fluff stuff.