Experimental Bash replacement: Ignite - burns enemies for 35% of damage done over 5 seconds, doesn't stack
Merge branch 'unstable' into ignite-buff
Hack: avoid the annoying gl_polyblend red screen of death for Ignite damage
CRA: disabled sv_friction_on_land
Merge branch 'unstable' into ignite-buff
CRA: increased hitbox height of pickups by 50% (prevents annoying jumping over items)
Merge branch 'unstable' into ignite-buff
Dual buffs now take 20 seconds to spawn and 40 seconds to respawn
Merge branch 'unstable' into ignite-buff
build: added an option to pack csqc in a pk3 (more reliable than dp's udp transfer)
Merge branch 'unstable' into ignite-buff
Medic+Ignite: apply Buffs_IgniteDamage() before clamping the heal
Medic+Ignite: fixed Arc being triggered from Ignite healing ticks
Merge branch 'unstable' into vecxis