Week 8 Demo 2
Improved AI
git push
added sound prefabs
Per-type volume manipulation. AudioLog kiosks make noise, don't set timestep to 0. PEGIE speeches integrated. Switches make noise.
moved attacking to its own script
Improved animations attraction
when FiredOrbs are destroyed while the creature is chasing one, the creature will chase to last known position
No more greedy grab
Merge branch 'master' of https://github.com/henryj41043/TheUnseen
redid models, textures, and materials in hierarchy
Fixed lastknownchasing
Merge branch 'master' of https://github.com/henryj41043/TheUnseen
dressed levels 0-2
removed old files
should never get stuck in chasing last known position state anymore
reworked the FSM, but still need to fix the tunnel vision problem and re merge everything
merging everyfuckingthing
trying to merge
merged stuffs