omnidriectional rockets
Fixed memory leak.
SPRITES! YAY!
The tank sprites.
Some clean up, and a backround.
renamed the files
Folder rename
Added new architecture, added states.
Moved keyJustPressed to Utils class
Created splashscreen
Added quit option to menu.
Made a direction enum.
Collisions!
Bullets are stopped by tanks
Added diagnals + new controls
You can kill the tanks
Enemy tanks move and shoot in random directions
When hit you go to menu, and start resets session.
Three dimensional test
New model, models!