Cleanup time!
- Adding ambient light not global functions anymore. Requiring to call it via LIGH->AddLightAmbience() gives context and help finding this function!
- Bugfix in Ropepack: Don't call Activate() in Contents multiple times
- Bugfix in Stuck(): Also need to check x+1 and x-1, but dont need to check x,y then
- 2 Bugfixes in PlaceAnimals2 burrow creation: Don't create burrows with non-soil in the middle (suffocates wipf) and remove earth objects at that position
- Torch uncovers a bit more fow
- Torch ambient light correctly centered