Add support for app subclasses to modify the enginecfg text list.
Have debug touch points account for a non-0 dst_rect.
Oops! When accounting for mouse offsets as a result of a moved view port, I was using dst_rect when I should have used src_rect.
Clean up gradient sprite API slightly.
Update gstreamer readme
Added angle support in TUIO objects.
Merge branch 'master' of https://github.com/Downstream/ds_cinder
Fix an assert in video that didn't account for the new standalone mode
Add a static constructor convenience for Resource
Small performance thing for resource
A little formatting clean up
A little optimization on sending sprites to front/back, since it looks to be something done frequently in the update loop. It's not currently sending order changes down the wire, but is now ready to reject anything that won't result in a change.
Added a comment for Sprite::clear()
Merge remote-tracking branch 'origin/master'
Added settings for mouse joint props in physics
Added polygon shape to BodyBuilder
Merge branch 'master' of https://github.com/Downstream/ds_cinder
Physics: release joints in ds::physics::world when body is destroyed
Merge branch 'master' of https://github.com/Downstream/ds_cinder
A little code cleanup