Initial commit
Initial commit. Nothing to see here.
Test rendering code from skills task.
Added basis for Chunk and BlockRederer system
Switched from Slick to TWL's PNGDecoder.
Updated readme.
Fixed wrong URL in README.
Added movement controls.
Added SuppressWarnings("all") to PNGDecoder.
Changed version to v0.0.1.
Updated to version 0.0.2.
MVCified - split processes across multiple classes.
Cleaned up imports.
Correctly renders any size Chunk now.
Added face culling.
Added crosshairs, simple block picking.
Added simple block destruction.
Added simple block placement.
Added FPS counter.
OO-ized block system. Separated Dirt and Air blocks.
Blocks now know their own location.
Added texture handling. Almost have multi-block support.
Added multi-block support. Right-click adds 'stone'.