Bisected enemies now have +MOVEWITHSECTOR and -NOTELEFRAG.
Apparently that's a Zandro 2.0 flag and not 1.3.
Idle state now shows both weapons active at once. All of Kharon's attacks have had their directions reversed. Kharon sprites now properly rottsprited. Exodus now has less-ugly placeholders.
Enemies no longer give out super meter when special'd to death.
Species of archvile fire changed from EnemyShot to Body.
oops
Archviles and Barons now only have a 1/4 chance of flinching from the sword.
Blocking only comes out on three frames, instead of four.
Steele Beasts no longer give meter when destroyed with combos.
Pickups no longer pass through the player when sv_unblockplayers is on.
Wizards now give meter when killed with Kharon.