Found reason for the odd wave spawns
Added in spawn point animation for idle and active. needs textures
Fixed scene
Added textures for barrage ship
Another potential fix for slow docking speed
Made invincibility changes propagate over the network
Fixed never invincibility issues
increased barrage missile lifetime
Changed large wave spawns
Enemy missile changes or something
Another change fml
Added shop type for feature expansion
grr
Merge branch 'development' of https://github.com/doctorspoof/SpaceShooter into development
Altered dath sequence camera movement, should be much smoother now
Merged death sequence alteration with branch
ignoring db files and changed cship turret rotation
Merge branch 'MikeyBranch' into development
Fixed Cship rotation
Beginnings of shipyard GUI