server move avatar logic
move avatar persisted
dashboard fixed for new avatar and game schemas
Dashboard link
scene binds mouse events
clearing all listeners on directive link
temp
Hub service. removed useless tests. resolve silent fail fixed
Merge branch 'master' into selection
avatar onShape
scene onScene
progress save for implementing multiple callbacks in statemachine
progress save for HUB refactoring
Hub automatically adds evetns
Merge branch 'master' into mcfsm
Hub emit does not create listener array
Merge branch 'master' into mcfsm
StateMachine with multiple callbacks, nested resolves and reset()