Trying to make collision work while strafing
Merge branch 'master' of https://github.com/Raful/Hoverboard into Robbin

Conflicts:
	Hoverboard/Library/assetDatabase3
Merge branch 'master' of https://github.com/Raful/Hoverboard into Robbin
Implemented some animations + fix to collision
Merge branch 'master' into Robbin

Conflicts:
	Hoverboard/Assets/Script/Character/DetectState/AirKeyState.cs
	Hoverboard/ProjectSettings/EditorBuildSettings.asset
Implemented animations
fix
Merge branch 'master' of https://github.com/Raful/Hoverboard into Robbin

Conflicts:
	Hoverboard/Assets/Script/Character/DetectState/AirKeyState.cs
	Hoverboard/Assets/Script/Character/DetectState/MoveKeyState.cs
	Hoverboard/Assets/Script/Character/HoverBoard/Movement.cs
	Hoverboard/ProjectSettings/EditorBuildSettings.asset
Stuff
Merge branch 'master' of https://github.com/Raful/Hoverboard into Niklas
Reverted the collision handling to the old one
Implemented new animations
Merge branch 'master' of https://github.com/Raful/Hoverboard into Robbin

Conflicts:
	Hoverboard/Assets/Script/Character/HoverBoard/Jump.cs
Merge branch 'master' of https://github.com/Raful/Hoverboard into Niklas
Fix to animations
fix
Trying to make an animation work
Materials
Merge branch 'master' of https://github.com/Raful/Hoverboard into Niklas

Conflicts:
	Hoverboard/Assets/Prefabs/Character/OldNewHoverBoard.prefab
Bugfix: velocity now resets when you respawn at a checkpoint
Wallrideable