Char interaction with door

The scene includes a floor and in the middle the hitting area indicatoor
called AproxHitArea
Modified DoorOpenClose script to make sure that the door is only openeing
when the player is near the door.
Added Calpluse collider on player to indicate player's hit box
Also added a sphere collider on the door to indicate the area door will be
accepting request from player

Saved new "the_kid" prefab with new changes.

Modified the gitnore to untrack visual studio solution file

Also fixed the problem where player would strife into a direction while no direction is pressed.