Set proper viewport height.
Increase map height.
Fix issue where cursor would show up after content of another ui element.
World object will move next to the selected tile if tile cannot be passed through.
UIElement to move as soon as move order is issued, simplify animation calculations by delegating it to css.
Deletes obsolete html.
Disable less logging.
Simplify move functions, move moveTo to uiElement.
Move moveTo method from tile to world object.
Make data variable name as sidebar when rendering sidebar template.
Pause action that will prevent world from ticking world objects.
Move actions to its own folder.