0.0.25a
0.0.25b
0.0.25c

update links to the new server location.

Added Offline mode to the Player Object.  and added if statement to
gamemap startup. (trigger random area spawn when not online

Removed Photon (not sure why it was there in the first place)
0.0.25d

Fixed online mode so it checks Google Places API and spawns clickable
areas accordingly.  Online mode is now a separate scene.  Currently
correct spawns on the y axis with respect to Latitude.  Still working on
it not spawning in the same spot on the x axis with respect to
longitude.  Last thing to add is the re-spawn when going back from area
exploration and the refresh when player location has changed.
0.0.26

Working demo with Google Places API in place and spawning in place with
Online version of Game Map.
0.0.26a

Fixed up some code for Android Preprocessor directives:
-changing radarsearch to nearbysearch
-well as setting up LocationServices to start if it hadn't already
-Stopping LocationServices once the player logs out
Merge pull request #2 from CoderBear/JoeOrtega

Creates 0.0.26 Official Pre-Alpha for ARG Zombies LE