Prototype 3D selection animation.
Fixed collision issues for Obj.
Made it so the sim camera cannot see held objects
Hack so sim objects don't get rotated along yaw
Added new world files
Merged in better pointing animation
Made perfect segmentation include perfect tracking
Start of shape fix. Recreating debugging tools.
Got text working, can add labels to shapes.
Merge remote-tracking branch 'origin/min-bounding-box' into shape-fix

Conflicts:
	java/src/probcog/perception/Obj.java
Tweaked shape detection resolution, default SimKinect resolution.
Show our processing FPS.
Added additional commands which can be sent to the perception system
Added a new lcm type for commands to the perception system
Does a grasp and knows that it fails...
Moves the wrist.
Removed hack for evaluation and improved sim kinect efficiency
Merged in rgoeddel/master
Small gui fixes
Changed simulated kinect so that it does several passes at different resolutions for efficiency