update to latest oculus build
deleted out of date example
major refactor
updated project file
new ignore file
vs2010 project files killed
clean up
readme update with example
formatted
added default shader to cpp file
Merge branch 'master' of github.com:obviousjim/ofxOculusRift
Update ofxOculusRift.h

adding way to lock your view.  helpful if you're viewing video footage.  think of this as a constant lookAt.
Update ofxOculusRift.cpp

camera lock + disabled system destroy as it causes a crash.
Update testApp.cpp

added key command to perform view lock in the demo.
Update ofxOculusRift.cpp
Merge pull request #1 from jasonrwalters/master

view lock
Updated to SDK v0.2.5 + Fixes

-- Re-added System::Destroy()
-- Corrected mispelled bool viewLock to lockView (oops!)
-- Updated SDK to v0.2.5 and fixed CircularBuffer error.  See:
https://developer.oculusvr.com/wiki/Minimal_Oculus_Application
added "delete pFusionResult;"
Update ofxOculusRift.cpp
Update ofxOculusRift.h