Added (incorrect) polygon definitions to Actor
customShape exists, framework for setting shape exists
Square support
All shapes are in
SetCustomShape and RegenFixture allow for dynamic shape changes
Merge branch 'RegularPolygonStuff'

Conflicts:
	Angel/Libraries/FTGL/win32_vcpp/ftgl_static_lib/Debug_ST/vc120.idb
	Angel/Libraries/freetype-2.4.8/objs/win32/vc2010/freetype248_D.lib
	Angel/Libraries/gwen/lib/windows/vs2010/gwen_staticd.idb
	Angel/Libraries/gwen/lib/windows/vs2010/gwen_staticd.lib
	Angel/Libraries/lua-5.2.1/DebugExeBuild/_LuaExe.tlog/link.read.1.tlog
	Angel/Libraries/lua-5.2.1/DebugExeBuild/vc120.idb
	Angel/Libraries/lua-5.2.1/DebugLibBuild/vc120.idb