Dump format on error.
Removed PlatformSetMasterVolume().
XAudio no longer uses MasterVoice.SetVolume.
Added SoundEffectInstance._isXAct.
SoundEffectInstancePool now supports XAct sound instances.
We no longer apply SoundEffect.MasterVolume on XAct sound instances.
Removed volume clamps in XActSound.
XActSound now applies the category volumes.
AudioCategory volume now scales the track volumes.
Fixed leaked subscription AndroidGameActivity.Paused/Resumed inside AndroidGamePlatform ctor.
Fix for Guide.IsVisible for WP8
Adding Debug Display String (no quotes) To all major math types.  Complex types have labels to help guide the user to understand the data quickly at a glance.
Updated a few missing parens and  Annotations.
Add XML docs for a few items in GameComponentCollection. Not sure if the second sentence in ClearItems is needed or is obvious.
Added XML docs for several items in Rectangle.
Fix typo in pipeline tool page.
Updated welcome.md

To include instructions on how to edit the documentation.
Merge pull request #2907 from craftworkgames/develop

Updated welcome.md
Merge pull request #2904 from GhostTap/MoreReadbleDebugDisplayMathTypes

More readble debug display math types
Merge pull request #2894 from Andreyul/AndroidGamePlatformLeak

Fixed leaked subscription AndroidGameActivity.Paused/Resumed inside AndroidGamePlatform ctor
Updated Pipeline so that changes to this value will trigger a SaveEnabled. This is needed in order to properly change the TextureFormatValue of a Sprite Font Description item.
Simplify Rectangle.Point's remarks section in XML docs.
Reusing the already existing Property Value Changed handler.