Added WIP GLText support for HTML5 - no matrix support
Removed debugging text... d'oh
Removed a dependency from vector2d and added a heap of missing imports in diddy.monkey.
Vector2D.SwapXY doesn't do what it says it does.
BresenhamLine used the dodgy SwapXY... if your code uses it, you should change SwapXY(x,y) to Set(y,x).