make pretty login buttons
trying to make scenemanager more efficient
revet changes to threejs, which broke manual bone manipulation
more work to improve octree performance. Trying again to cache bounding boxes - I feel like we tried this once before and it caused problems, but it seems to work nicely now. Also some minor tuning in the scenemanager and renderer.
update mouse out logic
Merge branch 'master' into development
hookup octree to menu
signup page was using old login
fix problem with login and reset password
return default pick options properly
ahhh much better. No point sorting the whole SkinnedMesh into the octree when we're going to add the bone handles anyway. Just end up adding them twice and making the whole thing much slower than necessary
Merge branch 'development' into vle