Fixing Haxe build parameters to work better with multiple targets (--next)
Switching the build target not notified to NMEHelper
Calling ProjectManager.OpenProject would not set the active project
FIX. cast(a, B).<complete>
Change ToggleLineComment behavior.

A problem would occur where a preexisting LineComment would become uncommented if ToggleLineComment was repeated twice.
To resolve this, I altered the behavior so that a preexisting LineComment will be doubly commented out, like many other editors.
Support for lime project files

.lime extension now uses "lime" build command
Lime project template

Very minimal, based off of the SimpleOpenGL Lime sample. Needs a better
project icon, clearly.
Removed nme library from Lime template hxproj
Merge pull request #140 from ton1517/linecomment

Change ToggleLineComment behavior
Update build.cmd
AppVeyor 2.0 fixes...
Merge branch 'development' of https://github.com/fdorg/flashdevelop into development
Path fix...
Trying something else...
Fixing dev builds...
Merge pull request #141 from furusystems/development

Support for lime project files
Updated project image to match the others...
Merge branch 'master' into development

Conflicts:
	External/Plugins/ProjectManager/Projects/Haxe/HaxeProject.cs
	FlashDevelop/Bin/Debug/Tools/fdbuild/fdbuild.exe
First run commands updated with ASCompletion FileCache cleanup and Haxe file updates...
AppVeyor 2.0 env var updates...