Adding `FlxGlitchSprite` (Initial Commit)
Finished `FlxGlitchSprite`!
Minor Tweaks.
Only check alpha and target in `FlxGlitchSprite.draw()`
Added `target.drawFrame()` to `init` to prevent crashes in non-flash targets.
Minor code style fixes
Update CHANGELOG.md
.travis.yml: also compile for neko
FlxSkewedSprite: update for HaxeFlixel/flixel#1000
Merge branch 'dev' of https://github.com/HaxeFlixel/flixel-addons into dev
Typo Fix in the Constructor

lineStyle and fillStyle were being used and passed in to the super, rather than LineStyle_ and FillStyle_. I assume this was a typo, as lineStyle and fillStyle are null before the super call.
Merge pull request #66 from LaughingLeader/dev

Small typo fix in the constructor for FlxShapeCircle.