Fix some bugs
Update to 1.2.3.1???
Update to 1.2.4(?)
Need to add:
LootDrops
BiomeCreep
Make things public
Remove duplicate X has joined message
Fix Chat handler
Fix casting to bytes
Remove duplicate leave message that shows up NOW that tshock is ported.
Update packet list, and add in biome creep, statue spawn, loot drop hooks.
Force constants to static
Merge pull request #39 from Simon311/master

Force constants to static
Add explosive values
Remove HitTile
Fix palm trees
Split PlayerJoin/Leave syncing from the regular per minute sync, lowering overall number of packets being sent.  This should help mitigate the lag experienced on join/leave events.  However, you can still see ~5ms of lag per player on your server during joins, so a 50 player server will see 250ms of lag when someone joins.
Start really reusing the BinaryWriters and BinaryReaders, add back sending inventory for testing
Disable syncPlayers from running every minute
Implement deferred inventory sending
Remove automatic priority setting
Change deferred sending