Add project for win32 platform
Change deployment target to 10.6 for proj.mac
srand call moved to AppDelegate
Possible bug fix for GHBoneSkin
Use #pragma mark for apple compiler only
GHSprite uses SpriteFrameCache (performance increase)
Bug: loop enabled animation uses randomRepeatTime even randomReplay is disabled
Merge pull request #1 from hanjukim/master

Several improvements