MADS: Fixes and cleanup for palette loading
MADS: Moved palette translation define into source file
MADS: Added a Facing enum for the player directions
MADS: Added enums for copy protection result and globals
MADS: Use globalId enum, add a skeletton for scene 209
MADS: Add an enum for kRandomNumber
MADS: Cleaned up game initialisation code to use more constants
FULLPIPE: Implement sceneHandler29_shoot()
MADS: Review scene 201
Merge pull request #452 from lordhoto/wii-16bit-cursor

WII: Fix color key handling for 16bit mouse cursors.
MADS: Add missing case for sprite assets palette loading
MADS: Fixes for highlighting game actions
MADS: Fix for selecting actions from the list
MADS: Walking is now sort of working
FULLPIPE: Implement sceneHandler29_clickPorter()
MADS: Some polishing work on Scene 202
COMMON: Reduce the warnings related to backwards seeking in ZIP files

The warnings are now changed to debug statements, are only shown once
per session (instead of once per stream) and are only enabled for debug
builds.
SCI: Initial implementation of the fanmade sciAudio library

This is used in the fanmade games "LockerGnome Quest Redux" and
"Betrayed Alliance"
Merge branch 'mads' of github.com:/dreammaster/scummvm into mads
MADS: Cleanup of game and player fields used during initialization