Added borg analyzer to RnD

Added the cyborg analyzer (health analyzer for robutts) to designs.dm

Uses 8000 metal, 2000 glass
Requires electromagnetics 3, engineering 3
Changed origin_tech to match

This thing's useful, works properly, and has a decent sprite
Maybe no one noticed it buried in component.dm
Removes large delay on explosions that was added to alleviate lag, we don't need this anymore c:
Merge pull request #480 from wild-billy/Bleeding-Edge

Added borg analyzer to RnD
Update loot crates to give large beakers.
Merge pull request #482 from wild-billy/Bleeding-Edge

Update loot crates to give large beakers.
Revert two-ear system from Bay.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Changelog
Try using backpack for failed item storage first.
Refactor multitool linking, permit flushing buffer if set.
Add zoo.
Add GPS for paramedic

Added paramedic variant of the GPS
Added sprite for it
Merge pull request #484 from wild-billy/Bleeding-Edge

Add GPS for paramedic
Merge remote-tracking branch 'upstream/Bleeding-Edge' into 85712342
Merge pull request #485 from ESwordTheCat/85712342

Changeable bar sign
Merge remote-tracking branch 'upstream/Bleeding-Edge' into 85712342
Change name and desc of bar sign.