Cache ActorId in AiFollow::getTarget (Fixes #1804)
Clear movement queue when changing to a new cell (Fixes #1802)
Add default values for fDifficultyMult and sDifficulty (Fixes #1742)

Also added values for some other GMSTs added in a Morrowind patch or Tribunal/BM
Fix race preview crash (Fixes #1808)
Adjust combat engagement of following actors (Fixes #1810)
AiFollow: return from execute() if target is not player (Fixes #1637)
Fix use of uninitialized memory in AiWander::init
Add ManualResourceLoader for global map overlay (Fixes #1736)
Remove no longer needed comments about coordinate system
Remove -Wno-ignored-qualifiers and fix caused warnings
Remove comment

Doing some testing with extended journals, doesn't appear to be a performance issue.
Update magic effects when changing equipment (Fixes #1646)
Improve performance of ItemView resize (reposition widgets instead of recreate)
Remove extra setVisibilityFlags on SkelBase

SkelBase is already contained in mEntities.
For non-active torches set the particle system speed factor to zero instead of destroying it (Fixes #1811)
Remove partially broken sound pausing in main menu (Fixes #1707)
HBox, VBox: call parent setPropertyOverride
Allow widgets with layout-type tooltip to change user data of widgets from tooltip layout
Correct tooltip for maxed out skills
Merge remote-tracking branch 'scrawl/master'