Optimized calculating of game speed
Fix "Random" bugs [FindBugs]
Fix "Unwritten field" bug [FindBugs]
Fix "Increment of volatile field" bug [FindBugs]
Convert volatile int[][] to AtomicReferenceArray<AtomicIntegerArray>
[FindBugs]
Refactored methods flightOfBullets(), flightOfMud()
Added clearBullets() before win();
Change Bullet[] to AtomicReferenceArray<Bullet> [FindBugs]
Added comments. Fixed exeptions while loading corrupted game
Code formatting
Merge branch 'master' into UI

Conflicts:
	src/com/kry/brickgame/games/Game.java
	src/com/kry/brickgame/games/GameConsts.java