Added Bitstrip Poole & Saha
Fixed Config loading (cannot init anything before al_init();)
Destruction section is broken...fml
Bit Pics
Added config.ini to gitignore for master

Same action as in Ben's Badass Branch; keeps config file initialized so playing the game and unlocking locally won't commit to the final product.
More bitstrips
Merge branch 'master' of https://github.com/KriyenKP/Methods3_Assignment_Allegro.git
Afullo Update
name changes
Merge branch 'Bens_Baddass_Branch_(BBB)' of https://github.com/KriyenKP/Methods3_Assignment_Allegro

# By Rambo (5) and others
* 'Bens_Baddass_Branch_(BBB)' of https://github.com/KriyenKP/Methods3_Assignment_Allegro:
  Took some stuff out that wasn't working
  Started working on an inputManager class
  Added comment - line 170 ^_^ Also not changes in master... you cannot init files before al_init(); -- config is pre-init
  Set config file local changes to be ignored. Fiddle away :P
  [REF] Initial Config file *Has everything except defaults locked *Is the "Start of game" setup *Don't recommit the config file
  Fixxed character running direction in game
  Reworked keydetection and organized logic. You can now run in any direction with WASD and shoot in a diff direction with arrow keys. Pause menu is buggy, see code comments. Character direction is now broken too... will fix next
  Started to refactor keyboard keydetect code and logic
commit
Merge branch 'master' of https://github.com/KriyenKP/Methods3_Assignment_Allegro.git
Merge branch 'Bens_Baddass_Branch_(BBB)' of https://github.com/KriyenKP/Methods3_Assignment_Allegro into Bens_Baddass_Branch_(BBB)