updated and activated the Arduino Tone library
added soundtask for playing melodies
added Tilda::playMeldoy(int[], int[], int)
added pitches.h for SoundTask
added SuperMarioApp
updated SuperMarioApp
fixed app list
Merge pull request #121 from silps/master

SuperMarioApp
Use queues to store sound - This allows melodies to be added in a non-blocking manner
Remove useless const-s
Use object instead of pointer