Testing testing.txt
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Added spell names above sql insertion to match what I have been doing in item_mods.sql and item_latents.sql.

Added comments indicating modifications to player stats based on which blue spell was set in blue magic to match what I have been doing in item_mods.sql and item_latents.sql.

Corrected stats to the following spells:

1) Cocoon (Corrected Stat, was DEX, should be VIT)

Added stats to the following spells:

1) Maelstrom
2) MP Drainkiss
3) Self-Destruct
4) Blood Drain
5) Jettatura
6) Magic Fruit
7) Soporific
Delete testing.txt
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
DATABASE: Eald'narche families, groups, pools, mods, spawn points, skills
Database:
Small fix z181 celestial nexus
cs 32000 entrance cs 32001 last cs 32004 second cs
fix cs 1 goblin footprint error
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Changed line 2125 and removed the ? and changed it to a 1.

Original work done by gedads.
Corrected line 2125 and changed the ? to a 1
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Merge branch 'master' of https://github.com/Euda/darkstar
Merge pull request #3 from Euda/master

Blue Spell Modifications & Mob Skill Correction.
Cumulative patch.

Added comments to existing items

Added or corrected 15 items:

-- Aesir Torque
-- Aesir Mantle
-- Medicine Ring
-- Guardian's Ring
-- Slayer's Ring
-- Tamer's Ring
-- Minstrel's Ring
-- Tracker's Earring (Corrected)
-- Drake Ring
-- Conjurer's Earring
-- Desperado Ring
-- Gaudy Harness
-- Perdu Wand (Corrected)
-- Perdu Bow
-- Perdu Crossbow

Thanks.
SCRIPTS: Added Diffusion Job Ability, added Diffusion duration modifier to spells.
CORE/SQL: Added Diffusion AOE type.

SCRIPTS: Added Plasma Charge, corrected durations for a few BLU spells.
(Thank you Azno)
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
SCRIPTS: Removed hardcoded NPC ids on some spatial Displacements.. Added retail pos positions and correct events for said displacements.
SCRIPTS: Fixed crash on casting Drain.
CORE: Instant logout for characters with GM level greater than 0.