Refactored collision response handling
Merge branch 'master' of github.com:duudel/bacteroids
Unified object array implementation

No more bacter or projectile arrays.
Game objects updated in one loop and rendered in one loop.
Regression: Bacters dont split spontaneously.
Merge branch 'master' of github.com:duudel/bacteroids

Conflicts:
	src/bacteroids/BacteroidsGame.cpp
Did some serious clean-up