Fleshed out ioq3.Math.Vector3.
Fleshed out ioq3.Math.Bounds.
Implemented BG_PlayerStateToEntityState, BG_PlayerStateToEntityStateExtraPolate and associated code in Mono.
Implemented BG_TouchJumpPad, BG_AddPredictableEventToPlayerstate and associated code in Mono.
Combine mono Engine and SharedGame and rename to Core.
Implemented trajectory evaluation in C#.
Implemented bg game items code in C#.