Added general pathfinding function. Needs a little work
to implement for actors
Initial commit of working changes pre-merge
Merge branch 'actorNew' of github.com:CS3141-Team-Software/Programmander into actorNew
Merge branch 'editor' into actorNew
Merge branch 'editor' into actorNew
Fixed a small bug to make things compile right
Started standardising buildfiles

But I need game to compile to test this
Finish fixing buildfiles

Now work, and are cleaner
Editor wanted assets dir

Editor now has assets dir, I think.
added pathfinding and advanced actor functions
Added second player functionality and some functionality
to the spawners
minnor gameplay bug fixes
Changed how tutorial levels work

Two gametypes, vs, and tutorial.
Tutorial loads AI from game/tutorial.
Some static stuff in there, put some java files in there too.
Fixed art missing from repo

For some reason some of the art wasn't in the repo properly. Now it is.
Merge branch tutorial into mergingShit(based off castleAttack)

Conflicts:
	editor/.classpath
	editor/build.xml
	game/src/gameEngine/GameEngine.java
	game/src/launcher/LauncherWindow.java
Merge remote-tracking branch 'origin/editor' into mergingShit
Editor AI now exists

Woo
Merged Master into Editor for updated functionality