fix merge errors with chat branch
fix merge errors with mobilelayout branch
updated loadie, street loading bar now properly loads.
restored some of the older street rendering code to test deco loading.
adding about 200 to the middleground seems to almost get it to line up properly. changed the song, preparing to deploy this as a build.
updated loadie to 1.1.2, working on a custom street file format. get ready for layer and deco classes come tomorrow.
chose a different street, seem to have fixed the int y problem. Still need new Classes.
calling this done with the street stuff for now. Still far from finished.
merge mobilelayout into dev
changed hardcoded street name back due to new street.dart implementation
added a 'togglefps' command to the console
moved chat initialization to be after street loading so as to have the currentStreet's label setup
attempt to debug/fix non-loadingness