Fix a deadlock in CompactRange()

Summary:
The way DBImpl::TEST_CompactRange() throttles down the number of bg compactions
can cause it to deadlock when CompactRange() is called concurrently from
multiple threads. Imagine a following scenario with only two threads
(max_background_compactions is 10 and bg_compaction_scheduled_ is initially 0):

   1. Thread #1 increments bg_compaction_scheduled_ (to LargeNumber), sets
      bg_compaction_scheduled_ to 9 (newvalue), schedules the compaction
      (bg_compaction_scheduled_ is now 10) and waits for it to complete.
   2. Thread #2 calls TEST_CompactRange(), increments bg_compaction_scheduled_
      (now LargeNumber + 10) and waits on a cv for bg_compaction_scheduled_ to
      drop to LargeNumber.
   3. BG thread completes the first manual compaction, decrements
      bg_compaction_scheduled_ and wakes up all threads waiting on bg_cv_.
      Thread #1 runs, increments bg_compaction_scheduled_ by LargeNumber again
      (now 2*LargeNumber + 9). Since that's more than LargeNumber + newvalue,
      thread #2 also goes to sleep (waiting on bg_cv_), without resetting
      bg_compaction_scheduled_.

This diff attempts to address the problem by introducing a new counter
bg_manual_only_ (when positive, MaybeScheduleFlushOrCompaction() will only
schedule manual compactions).

Test Plan:
I could pretty much consistently reproduce the deadlock with a program that
calls CompactRange(nullptr, nullptr) immediately after Write() from multiple
threads. This no longer happens with this patch.

Tests (make check) pass.

Reviewers: dhruba, igor, sdong, haobo

Reviewed By: igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14799
Merge remote-tracking branch 'upstream/master' into for-samtools-rocksort