Added use file.
Initial commit with platform independent OpenGL ES 3 wrapper
Included Texture import
Removed Android Specific EGL
Fixed identation issues
Replaced if( with if (
Fixed indentation issue
Merge pull request #1 from fredrikbryntesson/master

Initial commit with platform independent OpenGL ES 3 wrapper
Added stride to OpenGL texture
Added version set to Context class
Removed higher level code from primitive OpenGL class Lines
Merged
Merge pull request #2 from EmilWestergren/master

Added stride and OpenGL version variables
Added function for uploading  3D vector to shader
Fixed error when setting stride for texture upload
Merge pull request #3 from EmilWestergren/master

Fixed error with stride when uploading texture and added function for uploading 3D vector to shader
Add 'opengl/' from commit '1feda13d64455c3915481c2f599d6d3749a8e4b7'

git-subtree-dir: opengl
git-subtree-mainline: 105a112703592412aad669b2c82c5be003fa0d62
git-subtree-split: 1feda13d64455c3915481c2f599d6d3749a8e4b7
Imported ooc-opengl.