Add playerEffects module; Use playerEffects to handle test_potion and baggle
Add error for obsolete consumables
Add jump to playerEffects and update blue_potion
Update health potions
Update HUD Messages
Remove test_potion
Use buff function for basic timed effect potions
Update tacomeat to use playerEffects
Update random potions to use playerEffects
Add background to HUD message
Add default value for buffs
Remove HUD message background
Fix heal and hurt effects
Update randEffect to use table length
Update remaining consumables to use playerEffects
Change consumable error to HUD message
Replace half flag with fractional variable
Use probability table for random effects
Fix percent heal and hurt value range
Add default to invulnerability items