Merge conditions
Indentation
Continue early
Indentation
Code style
Directly use function SpawnGroundSplat
Replace component wise coordinate parameters with const Vec3f reference
Replace pointer with const reference
Remove parameter default values
Remove parameter default values
Replace pointer with const reference
Remove unused variable
Continue loop early
Indentation
Rename EERIE_SPHERE struct to Sphere
Replace pointer with const reference
Move variable to smaller scope
Use Sphere, add Sphere constructors
Replace pointer with const reference
Rename variable