Fixed build on mingw64. Probably not the best way to do it, but we don't use this part of miniz anyway
Champions stats are now taken from RAF files. You will have to copy the game files into the server's build directory.
Cleanup
Small fixes for RAF loading
Added some base values for turrets
Turret collision radius
Merge remote-tracking branch 'origin/pr/11' and added auto game path detection (through registry, win only)

Conflicts:
	gamed/include/Game.h
	gamed/src/Champion.cpp
	gamed/src/SummonersRift.cpp
	gamed/src/main.cpp