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Hero or Bandit mission support

Added support for having hero or bandit mission spawns
Merge pull request #39 from f3cuk/master

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Update static spawns

Forgot to update spawn function examples
Numerous changes

Difficulty based color markers, Vehicle hive save rewrite, now only save
after someone gets in them. This will stop databases being overfilled
causing vehicle spawn script errors.
Merge pull request #43 from SJossy/master

Proposed changes
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Merge pull request #1 from f3cuk/Testbranch

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Merge pull request #45 from SJossy/patch-2

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Merge pull request #44 from SJossy/patch-1

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Merge pull request #2 from f3cuk/Testbranch

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Vehicle publish cleanup

Vehicles were not handling damage taken during fire, will now save
damage to database also
Bug fixes

Dynamic box array trying to spawn ItemKeyKit, is weapon not magazine,
typo with ItemEpinephrine
Timer delay for marker loop

Stops the marker staying on the map for longer than necessary
bugfixes
Update changes