pointers2 added

class audioObj
{

long lastTime;
double lastValue;
int numConnections;
audioObjPtr A[10], B[10]; // to do: extend

void init()
{
	for(int i = 0; i < 10;; i++)
	{
		A[i] =B[i] = NULL;
	}
	lastTime -1L;
	numConnections = 0;
}

virtual double process(long t)
{
	// this function should never be called!
}

public:
	audioObj