Guild Names now display properly in RoF2.
Don't allow AA to be bought that you cant use
OP_ClearAA and OP_ClearLeadershipAbilities for RoF2
Clean up common/misc_functions.h
Header and code cleanup of debug.cpp
Header cleanup of aggro.cpp
Implemented support for allowing most focus effects to now be usable
by NPCs (ie Heal/Damage focus, cast time, spell range ect) from
both spell buffs and items.
Rule for enabling spell focus is TRUE by default
Rule for enabling item focus is FALSE by default.

Consilidated a number of redundant client / mob functions
to use the same pathway for calculating effect values.
update
Added a feature that allows an EQ client to log in directly to World without having to enter the LoginServer, provided the 'password' field is set in WorldServer.

Mainly used for administration purposes. A DLL hack is needed to utilize this feature, and the DLL itself will be posted (source included) on the EQEmulator forums. It uses Microsoft Detours 1.5. Up to you guys if you want to add the source to this program here.
Merge pull request #314 from KayenEQ/Development

Support for NPC's to use focus effects.
Merge branch 'master' of https://github.com/EQEmu/Server

Conflicts:
	zone/effects.cpp
	zone/spell_effects.cpp