* Some first changes for Android support
* More work on Android port
* Initial Android support. Updated SDL to 2.0.3
* Fixed building for PC platforms
+ Skeletton for skybox added
* Load compatibility shaders if graphics card does not support GL4
* Fixed PC build
* Fixed SDL install target
* Prevent SDL from installing unneeded files
* SDL is now built by ndk-build and not using CMake anymore due to compat problems.
* Android port is now fully functional
* Warn if the user tries to save a prefab outside the project directory
* Cleaned up repository. The Android app needs further cleaning.
- Removed unneeded files from Android app
* Updated icon for Android
* Minor changes for compiling on the RaspberryPi
Merge branch 'development' of https://github.com/Sponk/NeoEditor into development
* Fixed random crash at exit
+ Added initial implementation of a per camera skybox
* Prevent from switching the renderer if the right renderer is already selected