initial import & conversion to CLJS from toxic repo
adding physics.core ns, adding data.core/apply-fns
updating/bugfixing physics, updating test app and adding viz.core ns
updating physics types, adding gravity behaviour, updating test app & viz ns
adding org-babel version & publish file
updating cljs physics to use deftype for particles, updating demo app
splitting out namespaces into separate ORG files, adding IGraph protocol, adding Circle implementation, adding core helper fns, fixing missing brackets, updating paths in publish.el
geom ns update: fixing field names in Line & Circle defrecords, bug fix namespace decls for CLJS (via CLJX), bug fix mag4, updating calling convention for type constructors to be compatible w/ CLJS, bug fix circle ns, adding line ns with initial 2d impl
adding type hints to defrecords, updating record constructor calls to use fully qualified ns
adding html test harness snippet for CLJS
adding geom task list, adding core rotate/translate fns, adding existing Line3, Rect & Polygon implementations, adding (disabled) addition polygon fns (require major refactoring)
adding to triangle ns: constructors, shared fns, Triangle2 implementation
bug fix triangle2/centroid, adding more TODOs
refactoring IShape, IBoundary, adding ISampleable protocol, updating implementations
bug fix polygon constructor call in triangle2 as-polygon impl
splitting geom.org in separate files, implementing existing remaining Triangl3 protocols, adding (untested) delaunay & plane fns
adding include tags for plane & delaunay
bug fix name space aliases & prefixes in triangle, palne, delaunay, removing ORG props from data.org
switching to cljx-0.3.0 in generated project.clj, updating feature annotations in all code blocks
bug fix ns prefixes in geom.core, plane, bugfix triangle3/centroid, updating math/abs & signum