Halve all armour values

This seems like a good start. At least now when I put on light survivour gear and stand 1 tile away from a turret, I actually die after getting shot a dozen times.
Update layering

Make layering penalties consistent with master branch for testing purposes.
bugfix

I HATE SEMICOLONS
Merge pull request #7773 from Izicata/patch-4

Halve all armour values
Dried beans and dried rice.

Can't do anything with em yet, this is just the foundation.
Extant recipe integration.

I probably missed a few obvious ones in here.
Basic cooked beans and rice dishes.

Individually or together.
Deluxe recipes for rice, beans, and beans with rice.
Fixes.
Merge pull request #7812 from Rivet-the-Zombie/i-luv-tu-eet-beenz-n-ryse

Adds beans and rice.
Survivor pack rework

Added survivor runner pack and duffel bag.
Removed varsize from all survivor packs.
Tweaked volume so all survivor packs are 25% bigger than non-survivor counterparts.
Recipies

Added survivor runner pack and duffel bag recipes
Tweaked existing survivor pack recipes
MOLLE pack nerf and survivor pack weight tweaks

MOLLE packs were obviously overpowered; they now have the same volume as a survivor backpack, 48.

Tweaked the weight of all the survivor packs so they follow a nice linear progression; larger packs are heavier, smaller packs are lighter.
Added spawns and tweaked existing survivor pack spawnrates
Minor survivor backpack/rucksack storage tweak

Originally got my math embarrassingly wrong, this fixes that.
Merge pull request #7813 from Izicata/patch-2

Survivor Pack Standardization