Moved scripts into script folder. Added test scene for tank AI
fiddled with test models then removed them
Merge remote-tracking branch 'upstream/master'
Sharped edges on mechs and updated terrain
Added barrier transparency script and some defensive coding in some scripts
Fixed barrier material so that it goes transparent. Updated distances at which they appear. Fixed spawner so barriers use correct camera
Setup materials for weapons and updated weapon prefabs
Cleaned up files that should be part of git repo
Merged changes from original fork into my project
Second attempt to merge
Commiting merge fix
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
added missing dlls and cleared misplaced directories
fixed directories
Added correct ionic.zip.reduced file
Merge pull request #2 from aodendaal/master

Pull request with moved scripts, added DLLs and other cleaned up bits