Clean up interface files.
Add IVRenderView to interfaces exposed.
Add hook for DoPostScreenSpaceEffects.
Add implementation of DoPostScreenSpaceEffects hook.
Add glow functionality.
Render glows in DoPostScreenSpaceEffects.
Make sure all necessary interfaces are initialized for glows.
Alphabetize interface checks.
Convert player outlines to use our glow system.
Remove vestiges of old glow system.
Only hook the function once and not multiple times.
Only attempt to remove the glow object if it's really there.
Make sure to make the outlines visible by default...
Add alpha to command completion.
Remove unused top panel name.
Move cbase.h to top of includes (to prevent issues).
Of course, don't clean up code THAT IS ACTUALLY BEING USED.
Merge branch 'feature/glow-outlines' into develop