chore(grunt): adds load-grunt-tasks module

So you don't have to maintain your grunt tasks manually anymore :)
chore(editorconfig): adds .editorconfig file

makes it easier for contributors to not mess up the coding
conventions. :)

See http://editorconfig.org/
chore(grunt): adds conventional-changelog task

this is for generating changelogs based on the commit
messages you're already using in the project.

See http://github.com/btford/grunt-conventional-changelog
chore: fix conflict
docs: note about requestAnimationFrame polyfill
chore: remove useless file for #106
chore(bower): relax angular dependency, minor cleanup
Merge pull request #108 from mgcrea/patch-bower

chore(bower): relax angular dependency, minor cleanup
chore: update bower to angular-carousel
fix(swipeEnd): prevent buttons inside slider to trigger swipeEnd
Buttons inside slider (like prev/next buttons) can trigger the swipeEnd event on click (because of touchend/mouseup from $swipe).
This cause the slider to stand on some browsers, even if the index is updated.
Closes #115
Merge pull request #116 from leeroybrun/master

fix(swipeEnd): prevent buttons inside slider to trigger swipeEnd
fix: remove 'stopPropagation' calls in 'rn-carousel' directive.
fix: prevent exception when bufering not nough slides
chore: bump to 0.2
chore(release): properly release v0.2.0 as a valid semver version
chore(npm): update devDeps
feat (directive): IE9 Support

IE9 support, so the carrousel will work on IE9.
Optional parameter rn-carousel-ie9support will enable this support.
If enabled, the directive will check if the browser is IE9
and, in this case, will use translate instead of translate3d.
For this to work, a RequestAnimationFrame polyfill is needed. You can
install any of your convenience, e.g. 'bower install raf.js'

Version tag: 0.2.0+IE9Support
fix(carousel): prevent $digest already in progress

when in isolated scope, check $rootScope.$$phase
Merge branch 'IE9Support' of github.com:intelligenia/angular-carousel into intelligenia-IE9Support
chore(carousel): always falback to 2D transform