Implemented 'with' and 'set_vars' commands. Added 'execute' function for triggers. Changed 'move' command so that variables can be used in attributes.
Added test games for the 'move' and 'with' commands, along with a public domain sprite by Tirinity from DeviantArt.
Merge pull request #18 from lolbot-iichan/develop

New shake effect implemented by lolbot-iichan. Thanks for contributing!
Fixed: 'with' command took all descendend 'when' element instead of just the direct children.
Commands 'show' and 'hide' now take variables in their attributes.
Enforcing default value to be string in out.tools.getParsedAttribute() and changed out.tools.replaceVariables() to issue a console output when its input is not of type string.
Added test game for show & hide commands.
Merge branch 'develop' of https://github.com/jsteinbeck/WebStory-Engine into develop
Changed deploy.js script to put the files into the new bin/ directory. Changed tests and index.html to use the version in the bin/ directory instead of the old one in the release directory (which is not checked in!).
Added a LICENSE.txt file and changed README.md to not include the license text and have a section for contributors.
Fixed: contributors in README.md should have been a list.
Removed references to old release directory from deploy.js script.
Added missing JSHint global for console in deploy.js.
The deploy.js script now removes license and JSHint global comments (or anything else that you put between /*<ON_DEPLOY_REMOVE*/ and /*</ON_DEPLOY_REMOVE>*/ markers).
Changed deploy.js script to produce a minified engine file as well.
Implemented 'with' and 'set_vars' commands. Added 'execute' function for triggers. Changed 'move' command so that variables can be used in attributes.
Added test games for the 'move' and 'with' commands, along with a public domain sprite by Tirinity from DeviantArt.
Fixed: 'with' command took all descendend 'when' element instead of just the direct children.
Commands 'show' and 'hide' now take variables in their attributes.
Enforcing default value to be string in out.tools.getParsedAttribute() and changed out.tools.replaceVariables() to issue a console output when its input is not of type string.